Related papers: SignAvatar: Sign Language 3D Motion Reconstruction…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…
Sign language recognition is a challenging gesture sequence recognition problem, characterized by quick and highly coarticulated motion. In this paper we focus on recognition of fingerspelling sequences in American Sign Language (ASL)…
Hand gesture serves as a critical role in sign language. Current deep-learning-based sign language recognition (SLR) methods may suffer insufficient interpretability and overfitting due to limited sign data sources. In this paper, we…
We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…
Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…
Sign language is a visual language that enhances communication between people and is frequently used as the primary form of communication by people with hearing loss. Even so, not many people with hearing loss use sign language, and they…
Despite significant progress in 3D avatar reconstruction, it still faces challenges such as high time complexity, sensitivity to data quality, and low data utilization. We propose FastAvatar, a feedforward 3D avatar framework capable of…
Hand gesture serves as a crucial role during the expression of sign language. Current deep learning based methods for sign language understanding (SLU) are prone to over-fitting due to insufficient sign data resource and suffer limited…
In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…
Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often…
To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…
Significant progress has been made in audio-driven human animation, while most existing methods focus mainly on facial movements, limiting their ability to create full-body animations with natural synchronization and fluidity. They also…
High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time…
Inspired by recent developments in natural language processing, we propose a novel approach to sign language processing based on phonological properties validated by American Sign Language users. By taking advantage of datasets composed of…
Whole-body multi-modal human motion generation poses two primary challenges: creating an effective motion generation mechanism and integrating various modalities, such as text, speech, and music, into a cohesive framework. Unlike previous…
Prior work on Sign Language Translation has shown that having a mid-level sign gloss representation (effectively recognizing the individual signs) improves the translation performance drastically. In fact, the current state-of-the-art in…
Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…
We present a novel framework for real-time sign language recognition using lightweight DNNs trained on limited data. Our system addresses key challenges in sign language recognition, including data scarcity, high computational costs, and…
Historically, sign language machine translation has been posed as a sentence-level task: datasets consisting of continuous narratives are chopped up and presented to the model as isolated clips. In this work, we explore the limitations of…
Audio Visual Scene-aware Dialog (AVSD) is the task of generating a response for a question with a given scene, video, audio, and the history of previous turns in the dialog. Existing systems for this task employ the transformers or…