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Humanoid robots require diverse motor skills to integrate into complex environments, but bridging the kinematic and dynamic embodiment gap from human data remains a major bottleneck. We demonstrate through Hessian analysis that traditional…

Robotics · Computer Science 2026-05-01 Qingrui Zhao , Kaiyue Yang , Xiyu Wang , Shiqi Zhao , Yi Lu , Xinfang Zhang , Qiu Shen , Xiao-Xiao Long , Xun Cao

Overcoming the visual barrier and developing "see-through vision" has been one of mankind's long-standing dreams. Unlike visible light, Radio Frequency (RF) signals penetrate opaque obstructions and reflect highly off humans. This paper…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Kevin Meng , Yu Meng

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Human Motion Prediction (HMP) aims to predict future poses at different moments according to past motion sequences. Previous approaches have treated the prediction of various moments equally, resulting in two main limitations: the learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Jianwei Tang , Jiangxin Sun , Xiaotong Lin , Lifang Zhang , Wei-Shi Zheng , Jian-Fang Hu

Weakly supervised text-based person retrieval seeks to retrieve images of a target person using textual descriptions, without relying on identity annotations and is more challenging and practical. The primary challenge is the intra-class…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Xinpeng Zhao , Yanwei Zheng , Chuanlin Lan , Xiaowei Zhang , Bowen Huang , Jibin Yang , Dongxiao Yu

This paper presents Prototypical Contrastive Learning (PCL), an unsupervised representation learning method that addresses the fundamental limitations of instance-wise contrastive learning. PCL not only learns low-level features for the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Junnan Li , Pan Zhou , Caiming Xiong , Steven C. H. Hoi

Features of the same sample generated by different pretrained models often exhibit inherently distinct feature distributions because of discrepancies in the model pretraining objectives or architectures. Learning invariant representations…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Jie Chen , Zhu Wang , Chuanbin Liu , Xi Peng

Reinforcement Learning (RL), among other learning-based methods, represents powerful tools to solve complex robotic tasks (e.g., actuation, manipulation, navigation, etc.), with the need for real-world data to train these systems as one of…

Robotics · Computer Science 2020-07-28 Kenzo Lobos-Tsunekawa , Tatsuya Harada

Large-scale pre-trained Vision-Language Models (VLMs) have significantly advanced transfer learning across diverse tasks. However, adapting these models with limited few-shot data often leads to overfitting, undermining their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Yuncheng Guo , Xiaodong Gu

Reinforcement learning (RL)-based motion imitation methods trained on demonstration data can effectively learn natural and expressive motions with minimal reward engineering but often struggle to generalize to novel environments. We address…

Robotics · Computer Science 2025-09-01 Zewei Zhang , Chenhao Li , Takahiro Miki , Marco Hutter

In curriculum reinforcement learning (CRL), an agent incrementally accumulates knowledge over a sequence of tasks (i.e., a curriculum), and the learning process is aimed at using the accumulated knowledge to finally solve a challenging…

Machine Learning · Computer Science 2026-05-25 Yongyan Wen , Siyuan Li , Mingjian Fu , Yiqin Yang , Xun Wang , Peng Liu

Data-driven character animation techniques rely on the existence of a properly established model of motion, capable of describing its rich context. However, commonly used motion representations often fail to accurately encode the full…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Nefeli Andreou , Andreas Aristidou , Yiorgos Chrysanthou

Video frame interpolation typically involves two steps: motion estimation and pixel synthesis. Such a two-step approach heavily depends on the quality of motion estimation. This paper presents a robust video frame interpolation method that…

Computer Vision and Pattern Recognition · Computer Science 2017-03-23 Simon Niklaus , Long Mai , Feng Liu

Human trajectory prediction plays a crucial role in applications such as autonomous navigation and video surveillance. While recent works have explored the integration of human skeleton sequences to complement trajectory information,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Taishu Arashima , Hiroshi Kera , Kazuhiko Kawamoto

Video frame interpolation aims to synthesize realistic intermediate frames between given endpoints while adhering to specific motion semantics. While recent generative models have improved visual fidelity, they predominantly operate in a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Lingyu Liu , Yaxiong Wang , Li Zhu , Zhedong Zheng

Previous works on human motion prediction follow the pattern of building a mapping relation between the sequence observed and the one to be predicted. However, due to the inherent complexity of multivariate time series data, it still…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Xiaoning Sun , Qiongjie Cui , Huaijiang Sun , Bin Li , Weiqing Li , Jianfeng Lu

In computer animation, game design, and human-computer interaction, synthesizing human motion that aligns with user intent remains a significant challenge. Existing methods have notable limitations: textual approaches offer high-level…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Yingjie Xi , Jian Jun Zhang , Xiaosong Yang

Learning for manipulation requires using policies that have access to rich sensory information such as point clouds or RGB images. Point clouds efficiently capture geometric structures, making them essential for manipulation tasks in…

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

Manual annotation of large-scale point cloud dataset for varying tasks such as 3D object classification, segmentation and detection is often laborious owing to the irregular structure of point clouds. Self-supervised learning, which…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Mohamed Afham , Isuru Dissanayake , Dinithi Dissanayake , Amaya Dharmasiri , Kanchana Thilakarathna , Ranga Rodrigo