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Related papers: Humor Mechanics: Advancing Humor Generation with M…

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Humor is a social binding agent. It is an act of creativity that can provoke emotional reactions on a broad range of topics. Humor has long been thought to be "too human" for AI to generate. However, humans are complex, and humor requires…

Human-Computer Interaction · Computer Science 2025-02-13 Sean Kim , Lydia B. Chilton

In this paper, we propose a simple yet effective way to generate pun sentences that does not require any training on existing puns. Our approach is inspired by humor theories that ambiguity comes from the context rather than the pun word…

Computation and Language · Computer Science 2022-05-05 Anirudh Mittal , Yufei Tian , Nanyun Peng

The creation and perception of humour is a fundamental human trait, positioning its computational understanding as one of the most challenging tasks in natural language processing (NLP). As an abstract, creative, and frequently…

Computation and Language · Computer Science 2025-09-26 Tyler Loakman , William Thorne , Chenghua Lin

Language is the principal tool for human communication, in which humor is one of the most attractive parts. Producing natural language like humans using computers, a.k.a, Natural Language Generation (NLG), has been widely used for dialogue…

Computation and Language · Computer Science 2022-07-05 Benyou Wang , Xiangbo Wu , Xiaokang Liu , Jianquan Li , Prayag Tiwari , Qianqian Xie

Large language models can perform various reasoning tasks by using chain-of-thought prompting, which guides them to find answers through step-by-step demonstrations. However, the quality of the prompts depends on the demonstrations given to…

Computation and Language · Computer Science 2023-02-02 Zhihong Shao , Yeyun Gong , Yelong Shen , Minlie Huang , Nan Duan , Weizhu Chen

Generating step-by-step "chain-of-thought" rationales improves language model performance on complex reasoning tasks like mathematics or commonsense question-answering. However, inducing language model rationale generation currently…

Machine Learning · Computer Science 2022-05-23 Eric Zelikman , Yuhuai Wu , Jesse Mu , Noah D. Goodman

We present a novel multimodal preference dataset for creative tasks, consisting of over 250 million human ratings on more than 2.2 million captions, collected through crowdsourcing rating data for The New Yorker's weekly cartoon caption…

We explore how generating a chain of thought -- a series of intermediate reasoning steps -- significantly improves the ability of large language models to perform complex reasoning. In particular, we show how such reasoning abilities emerge…

Computation and Language · Computer Science 2023-01-12 Jason Wei , Xuezhi Wang , Dale Schuurmans , Maarten Bosma , Brian Ichter , Fei Xia , Ed Chi , Quoc Le , Denny Zhou

We explore story generation: creative systems that can build coherent and fluent passages of text about a topic. We collect a large dataset of 300K human-written stories paired with writing prompts from an online forum. Our dataset enables…

Computation and Language · Computer Science 2018-05-15 Angela Fan , Mike Lewis , Yann Dauphin

Generating high-quality stories spanning thousands of tokens requires competency across a variety of skills, from tracking plot and character arcs to keeping a consistent and engaging style. Due to the difficulty of sourcing labeled…

Computation and Language · Computer Science 2025-09-09 Alexander Gurung , Mirella Lapata

The main aim of this paper is to introduce automated generation of scripted dialogue as a worthwhile topic of investigation. In particular the fact that scripted dialogue involves two layers of communication, i.e., uni-directional…

Computation and Language · Computer Science 2007-05-23 Paul Piwek , Kees van Deemter

Humor is a fundamental facet of human cognition and interaction. Yet, despite recent advances in natural language processing, humor detection remains a challenging task that is complicated by the scarcity of datasets that pair humorous…

Computation and Language · Computer Science 2024-06-24 Zachary Horvitz , Jingru Chen , Rahul Aditya , Harshvardhan Srivastava , Robert West , Zhou Yu , Kathleen McKeown

Humor generation remains challenging task for Large Language Models (LLMs), due to their subjective nature. We focus on satire, a form of humor strongly shaped by context. In this work, we present a novel pipeline for grounded satire…

Computation and Language · Computer Science 2026-05-12 Oona Itkonen , Yuxin Su , Linyao Du , Ona De Gibert

Most existing sequence generation models produce outputs in one pass, usually left-to-right. However, this is in contrast with a more natural approach that humans use in generating content; iterative refinement and editing. Recent work has…

Computation and Language · Computer Science 2022-05-26 Machel Reid , Graham Neubig

Neural language model-based approaches to automated story generation suffer from two important limitations. First, language model-based story generators generally do not work toward a given goal or ending. Second, they often lose coherence…

Computation and Language · Computer Science 2021-12-08 Louis Castricato , Spencer Frazier , Jonathan Balloch , Nitya Tarakad , Mark Riedl

Generating accurate step-by-step reasoning is essential for Large Language Models (LLMs) to address complex problems and enhance robustness and interpretability. Despite the flux of research on developing advanced reasoning approaches,…

Computation and Language · Computer Science 2024-08-13 Shibo Hao , Yi Gu , Haotian Luo , Tianyang Liu , Xiyan Shao , Xinyuan Wang , Shuhua Xie , Haodi Ma , Adithya Samavedhi , Qiyue Gao , Zhen Wang , Zhiting Hu

Generating humor and quotes are very challenging problems in the field of computational linguistics and are often tackled separately. In this paper, we present a controlled Long Short-Term Memory (LSTM) architecture which is trained with…

Computation and Language · Computer Science 2018-06-14 Bhargav Chippada , Shubajit Saha

Ironies can not only express stronger emotions but also show a sense of humor. With the development of social media, ironies are widely used in public. Although many prior research studies have been conducted in irony detection, few studies…

Computation and Language · Computer Science 2019-09-17 Mengdi Zhu , Zhiwei Yu , Xiaojun Wan

Recent progress in large language models (LLM) found chain-of-thought prompting strategies to improve the reasoning ability of LLMs by encouraging problem solving through multiple steps. Therefore, subsequent research aimed to integrate the…

Computation and Language · Computer Science 2025-02-21 Ting-Ruen Wei , Haowei Liu , Xuyang Wu , Yi Fang

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

Artificial Intelligence · Computer Science 2024-07-01 Davor Hafnar , Jure Demšar