Related papers: eCAR: edge-assisted Collaborative Augmented Realit…
In this paper, we investigate video analytics in low-light environments, and propose an end-edge coordinated system with joint video encoding and enhancement. It adaptively transmits low-light videos from cameras and performs enhancement…
In-vehicle edge computing is a much anticipated paradigm to serve ever-increasing computation demands originated from the ego vehicle, such as passenger entertainments. In this paper, we explore the unique idea of crowdsourcing passing-by…
Edge computing moves the computation closer to the data and the data closer to the user to overcome the high latency communication of cloud computing. Storage at the edge allows data access with high speeds that enable latency-sensitive…
With the quick proliferation of extended reality (XR) services, the mobile communications networks are faced with gigantic challenges to meet the diversified and challenging service requirements. A tight coordination or even convergence of…
Intelligent applications based on machine learning are impacting many parts of our lives. They are required to operate under rigorous practical constraints in terms of service latency, network bandwidth overheads, and also privacy. Yet…
This paper presents Edge-based Mixture of Experts (MoE) Collaborative Computing (EMC2), an optimal computing system designed for autonomous vehicles (AVs) that simultaneously achieves low-latency and high-accuracy 3D object detection.…
Vehicles are sophisticated machines equipped with sensors that provide real-time data for onboard driving assistance systems. Due to the wide variety of traffic, road, and weather conditions, continuous system enhancements are essential.…
Autonomous flight for UAVs relies on visual information for avoiding obstacles and ensuring a safe collision-free flight. In addition to visual clues, safe UAVs often need connectivity with the ground station. In this paper, we study the…
We present a novel redirected walking controller based on alignment that allows the user to explore large and complex virtual environments, while minimizing the number of collisions with obstacles in the physical environment. Our…
Deep learning models for Electrocardiogram (ECG) analysis have achieved expert-level performance but remain vulnerable to adversarial attacks. However, applying Universal Adversarial Perturbations (UAP) to ECG signals presents a unique…
Vision transformers in vision-language models typically use the same amount of compute for every image, regardless of whether it is simple or complex. We propose ICAR (Image Complexity-Aware Retrieval), an adaptive computation approach that…
WiFi-based human activity recognition (HAR) holds significant promise for ubiquitous sensing in smart environments. A critical challenge lies in enabling systems to dynamically adapt to evolving scenarios, learning new activities without…
Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…
The challenge to synchronize augmented reality (AR) across sessions/devices has been solved by relying solely on vision-feature mapping, which is suboptimal in scaling workable space and flaws under visual changes in surroundings. This…
The growing interest in autonomous driving calls for realistic simulation platforms capable of accurately simulating cooperative perception process in realistic traffic scenarios. Existing studies for cooperative perception often have not…
How might healthcare workers (HCWs) leverage augmented reality head-mounted displays (AR-HMDs) to enhance teamwork? Although AR-HMDs have shown immense promise in supporting teamwork in healthcare settings, design for Emergency Department…
By taking full advantage of Computing, Communication and Caching (3C) resources at the network edge, Mobile Edge Computing (MEC) is envisioned as one of the key enablers for the next generation networks. However, current fixed-location MEC…
The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…
As the essential technical support for Metaverse, Mobile Augmented Reality (MAR) has attracted the attention of many researchers. MAR applications rely on real-time processing of visual and audio data, and thus those heavy workloads can…
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…