Related papers: New Algorithms and Lower Bounds for Streaming Tour…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…
A directed graph $D$ is semicomplete if for every pair $x,y$ of vertices of $D,$ there is at least one arc between $x$ and $y.$ \viol{Thus, a tournament is a semicomplete digraph.} In the Directed Component Order Connectivity (DCOC)…
For an arbitrary family of predicates $\mathcal{F} \subseteq \{0,1\}^{[q]^k}$ and any $\epsilon > 0$, we prove a single-pass, linear-space streaming lower bound against the gap promise problem of distinguishing instances of…
The multiplayer promise set disjointness is one of the most widely used problems from communication complexity in applications. In this problem there are $k$ players with subsets $S^1, \ldots, S^k$, each drawn from $\{1, 2, \ldots, n\}$,…
For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…
The problem of (approximately) counting the number of triangles in a graph is one of the basic problems in graph theory. In this paper we study the problem in the streaming model. We study the amount of memory required by a randomized…
We consider computing a longest palindrome in the streaming model, where the symbols arrive one-by-one and we do not have random access to the input. While computing the answer exactly using sublinear space is not possible in such a…
We study the maximum constraint satisfaction problem, Max-CSP, in the streaming setting. Given $n$ variables, the constraints arrive sequentially in an arbitrary order, with each constraint involving only a small subset of the variables.…
Maximum coverage and minimum set cover problems --collectively called coverage problems-- have been studied extensively in streaming models. However, previous research not only achieve sub-optimal approximation factors and space…
We consider streaming algorithms for approximating a product of input probabilities up to multiplicative error of $1-\epsilon$. It is shown that every randomized streaming algorithm for this problem needs space $\Omega(\log n + \log b -…
We study which property testing and sublinear time algorithms can be transformed into graph streaming algorithms for random order streams. Our main result is that for bounded degree graphs, any property that is constant-query testable in…
This paper is concerned with a constrained optimization problem over a directed graph (digraph) of nodes, in which the cost function is a sum of local objectives, and each node only knows its local objective and constraints. To…
We investigate one of the most basic problems in streaming algorithms: approximating the number of elements in the stream. In 1978, Morris famously gave a randomized algorithm achieving a constant-factor approximation error for streams of…
We investigate deterministic and randomized streaming algorithms for word problems in finitely generated groups and semigroups. For this we introduce the notion of a distinguisher: a randomized streaming algorithm that processes two input…
We abstract and study \emph{reachability preservers}, a graph-theoretic primitive that has been implicit in prior work on network design. Given a directed graph $G = (V, E)$ and a set of \emph{demand pairs} $P \subseteq V \times V$, a…
Computing approximate shortest paths in the dynamic streaming setting is a fundamental challenge that has been intensively studied during the last decade. Currently existing solutions for this problem either build a sparse multiplicative…
We give improved multi-pass streaming algorithms for the problem of maximizing a monotone or arbitrary non-negative submodular function subject to a general $p$-matchoid constraint in the model in which elements of the ground set arrive one…
We continue the study of the communication complexity of gap cycle counting problems. These problems have been introduced by Verbin and Yu [SODA 2011] and have found numerous applications in proving streaming lower bounds. In the noisy gap…
We present a new algorithm for approximating the number of triangles in a graph $G$ whose edges arrive as an arbitrary order stream. If $m$ is the number of edges in $G$, $T$ the number of triangles, $\Delta_E$ the maximum number of…
A tournament is a complete directed graph. It is well known that every tournament contains at least one vertex v such that every other vertex is reachable from v by a path of length at most 2. All such vertices v are called *kings* of the…