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Related papers: Darkverse -- A New DarkWeb?

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While the Web has become a global platform for communication, malicious actors, including hackers and hacktivist groups, often disseminate ideological content and coordinate activities through the "Dark Web", an obscure counterpart of the…

Cryptography and Security · Computer Science 2025-06-04 Jubin Abhishek Soni , Amit Anand , Rajesh Kumar Pandey , Aniket Abhishek Soni

As digital technology becomes increasingly embedded in daily life, its impact on social interactions has become a critical area of study, particularly concerning cyberbullying. This meta-analysis investigates the dual role of technology in…

Computers and Society · Computer Science 2024-05-01 Manasi Kulkarni , Siddhi Durve , Bochen Jia

The emergence of the metaverse - envisioned as a hyperreal virtual universe enabling boundless human interaction - has the potential to revolutionize our conception of media. This transformation could alter society as we know it. This paper…

Computers and Society · Computer Science 2025-08-26 Ljubisa Bojic , Joerg Matthes , Agariadne Dwinggo Samala , Milan Cabarkapa

Deepfake technologies are often associated with deception, misinformation, and identity fraud, raising legitimate societal concerns. Yet such narratives may obscure a key insight: deepfakes embody sophisticated capabilities for sensory…

Computers and Society · Computer Science 2025-10-28 Yizhi Liu , Balaji Padmanabhan , Siva Viswanathan

The Metaverse comprises technologies to enable virtual twins of the real world, via mixed reality, internet of things, and others. As it matures unique challenges arise such as a lack of strong connections between virtual and physical…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

The non-indexed parts of the Internet (the Darknet) have become a haven for both legal and illegal anonymous activity. Given the magnitude of these networks, scalably monitoring their activity necessarily relies on automated tools, and…

Computation and Language · Computer Science 2019-06-05 Leshem Choshen , Dan Eldad , Daniel Hershcovich , Elior Sulem , Omri Abend

Certain research strands can yield "forbidden knowledge". This term refers to knowledge that is considered too sensitive, dangerous or taboo to be produced or shared. Discourses about such publication restrictions are already entrenched in…

Machine Learning · Computer Science 2020-09-08 Thilo Hagendorff

How can we best address the dangerous impact that deep learning-generated fake audios, photographs, and videos (a.k.a. deepfakes) may have in personal and societal life? We foresee that the availability of cheap deepfake technology will…

Computers and Society · Computer Science 2022-04-05 Claudio S. Pinhanez , German H. Flores , Marisa A. Vasconcelos , Mu Qiao , Nick Linck , Rogério de Paula , Yuya J. Ong

The automatic identification of harmful content online is of major concern for social media platforms, policymakers, and society. Researchers have studied textual, visual, and audio content, but typically in isolation. Yet, harmful content…

Over the last two decades, the scale and complexity of the Internet and its associated technologies built on the World Wide Web has grown exponentially with access to Internet as a facility occupying a prime place with other amenities of…

Computers and Society · Computer Science 2015-12-23 B H Priyanka , Ravi Prakash

The concept of Metaverse has attracted a lot of attention in various fields and one of its important applications is health and treatment. The Metaverse has enormous potential to transform healthcare by changing patient care, medical…

Computers and Society · Computer Science 2024-07-08 Fatemeh Ebrahimzadeh , Ramin Safa

The changing nature of knowledge work creates demands for emerging technologies as enablers for workplace innovation. One emerging technology to potentially remedy drawbacks of remote work arrangements are meta-verses that merge physical…

Social and Information Networks · Computer Science 2023-04-05 Julian Marx , Jonas Rieskamp , Milad Mirbabaie

This paper proposes a multidimensional framework for Metaverse Identity, addressing its definition, guiding principles, and critical challenges. Metaverse Identity is conceptualized as a users digital self, encompassing personal attributes,…

Computers and Society · Computer Science 2025-05-28 Liang Yang , Yan Xu , Pan Hui

An area presenting new opportunities for both legitimate business, as well as criminal organizations, is Cloud computing. This work gives a strong background in current digital forensic science, as well as a basic understanding of the goal…

Computers and Society · Computer Science 2015-02-05 Joshua I. James , Yunsik Jang

Generative deep learning models are able to create realistic audio and video. This technology has been used to impersonate the faces and voices of individuals. These ``deepfakes'' are being used to spread misinformation, enable scams,…

Artificial Intelligence · Computer Science 2023-06-06 Guy Frankovits , Yisroel Mirsky

In today's world of computers, any kind of information can be made available within few clicks for different endeavors. The information may be tampered by changing the statistical properties and can be further used for criminal activities.…

Computers and Society · Computer Science 2017-09-20 Nikita Rana , Gunjan Sansanwal , Kiran Khatter , Sukhdev Singh

Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated,…

Malicious URL, a.k.a. malicious website, is a common and serious threat to cybersecurity. Malicious URLs host unsolicited content (spam, phishing, drive-by exploits, etc.) and lure unsuspecting users to become victims of scams (monetary…

Machine Learning · Computer Science 2019-08-22 Doyen Sahoo , Chenghao Liu , Steven C. H. Hoi

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

Online communities are not safe spaces for user privacy. Even though existing research focuses on creating and improving various content moderation strategies and privacy preserving technologies, platforms hosting online communities support…

Human-Computer Interaction · Computer Science 2023-08-04 Kyle Beadle , Marie Vasek
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