Related papers: NeRFFaceSpeech: One-shot Audio-driven 3D Talking H…
Face-to-face communication is a common scenario including roles of speakers and listeners. Most existing research methods focus on producing speaker videos, while the generation of listener heads remains largely overlooked. Responsive…
Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…
Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
We present a novel approach for synthesizing 3D talking heads with controllable emotion, featuring enhanced lip synchronization and rendering quality. Despite significant progress in the field, prior methods still suffer from multi-view…
The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often…
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…
Recently 3D-aware GAN methods with neural radiance field have developed rapidly. However, current methods model the whole image as an overall neural radiance field, which limits the partial semantic editability of synthetic results. Since…
Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…
Recently, text-to-3D approaches have achieved high-fidelity 3D content generation using text description. However, the generated objects are stochastic and lack fine-grained control. Sketches provide a cheap approach to introduce such…
In this paper, we present our method for neural face reenactment, called HyperReenact, that aims to generate realistic talking head images of a source identity, driven by a target facial pose. Existing state-of-the-art face reenactment…
The 3D-aware image synthesis focuses on conserving spatial consistency besides generating high-resolution images with fine details. Recently, Neural Radiance Field (NeRF) has been introduced for synthesizing novel views with low…
In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…
Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…
Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…
We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Audio-driven facial animation has made significant progress in multimedia applications, with diffusion models showing strong potential for talking-face synthesis. However, most existing works treat speech features as a monolithic…
The field of portrait image animation, driven by speech audio input, has experienced significant advancements in the generation of realistic and dynamic portraits. This research delves into the complexities of synchronizing facial movements…
This paper presents a neural rendering method for controllable portrait video synthesis. Recent advances in volumetric neural rendering, such as neural radiance fields (NeRF), has enabled the photorealistic novel view synthesis of static…