Related papers: Adversary-Guided Motion Retargeting for Skeleton A…
Despite the growing accessibility of skeletal motion data, integrating it for animating character meshes remains challenging due to diverse configurations of both skeletons and meshes. Specifically, the body scale and bone lengths of the…
In this paper, we focus on unsupervised representation learning for skeleton-based action recognition. Existing approaches usually learn action representations by sequential prediction but they suffer from the inability to fully learn…
Artificial Intelligence (AI) models are vulnerable to information leakage of their training data, which can be highly sensitive, for example in medical imaging. Privacy Enhancing Technologies (PETs), such as Differential Privacy (DP), aim…
As the demand for privacy in visual data management grows, safeguarding sensitive information has become a critical challenge. This paper addresses the need for privacy-preserving solutions in large-scale visual data processing by…
In large-scale statistical learning, data collection and model fitting are moving increasingly toward peripheral devices---phones, watches, fitness trackers---away from centralized data collection. Concomitant with this rise in…
The surge in multimodal AI's success has sparked concerns over data privacy in vision-and-language tasks. While CLIP has revolutionized multimodal learning through joint training on images and text, its potential to unintentionally disclose…
Recent advances in large-scale video models have significantly improved video understanding across domains such as surveillance, healthcare, and entertainment. However, these models also amplify privacy risks by encoding sensitive…
Person re-identification (Re-ID) aims to match the image frames which contain the same person in the surveillance videos. Most of the Re-ID algorithms conduct supervised training in some small labeled datasets, so directly deploying these…
In this paper we evaluate running gait as an attribute for video person re-identification in a long-distance running event. We show that running gait recognition achieves competitive performance compared to appearance-based approaches in…
Inspired by the effectiveness of adversarial training in the area of Generative Adversarial Networks we present a new approach for learning feature representations in person re-identification. We investigate different types of bias that…
Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…
Recently issued data privacy regulations like GDPR (General Data Protection Regulation) grant individuals the right to be forgotten. In the context of machine learning, this requires a model to forget about a training data sample if…
Estimating human pose from video is a task that receives considerable attention due to its applicability in numerous 3D fields. The complexity of prior knowledge of human body movements poses a challenge to neural network models in the task…
Recent text-to-image diffusion models have demonstrated remarkable generation of realistic facial images conditioned on textual prompts and human identities, enabling creating personalized facial imagery. However, existing prompt-based…
Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…
We describe an adversarial learning approach to constrain convolutional neural network training for image registration, replacing heuristic smoothness measures of displacement fields often used in these tasks. Using minimally-invasive…
Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's…
An intrinsic challenge of person re-identification (re-ID) is the annotation difficulty. This typically means 1) few training samples per identity, and 2) thus the lack of diversity among the training samples. Consequently, we face high…
Physical exercise is an essential component of rehabilitation programs that improve quality of life and reduce mortality and re-hospitalization rates. In AI-driven virtual rehabilitation programs, patients complete their exercises…
Real-world data is usually segmented by attributes and distributed across different parties. Federated learning empowers collaborative training without exposing local data or models. As we demonstrate through designed attacks, even with a…