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Related papers: Agent-Constrained Truthful Facility Location Games

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The recent large scale availability of mobility data, which captures individual mobility patterns, poses novel operational problems that are exciting and challenging. Motivated by this, we introduce and study a variant of the…

Data Structures and Algorithms · Computer Science 2023-12-12 Ozan Candogan , Yiding Feng

We consider the problem of locating a facility to serve a set of agents located along a line. The Nash welfare objective function, defined as the product of the agents' utilities, is known to provide a compromise between fairness and…

Computer Science and Game Theory · Computer Science 2023-10-09 Alexander Lam , Haris Aziz , Toby Walsh

In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…

Computer Science and Game Theory · Computer Science 2022-04-05 Priyank Agrawal , Eric Balkanski , Vasilis Gkatzelis , Tingting Ou , Xizhi Tan

We consider the problem of locating a public facility on a line, where a set of $n$ strategic agents report their \emph{locations} and a mechanism determines, either deterministically or randomly, the location of the facility. Game…

Computer Science and Game Theory · Computer Science 2013-10-29 Michal Feldman , Yoav Wilf

We characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is \emph{group-strategyproof}, if no group of agents can misreport so that all its…

Computer Science and Game Theory · Computer Science 2020-08-12 Pingzhong Tang , Dingli Yu , Shengyu Zhao

We studied the Fault-Tolerant Facility Placement problem (FTFP) which generalizes the uncapacitated facility location problem (UFL). In FTFP, we are given a set F of sites at which facilities can be built, and a set C of clients with some…

Data Structures and Algorithms · Computer Science 2011-08-30 Li Yan , Marek Chrobak

Our work is devoted to the metric facility location problem and addresses the selfish behavior of the players. It contributes to the line of work initiated by Procaccia and Tennenholtz [EC09] on approximate mechanism design without money.…

Computer Science and Game Theory · Computer Science 2012-02-10 Nick Gravin , Dominik Scheder

Man-made and natural disruptions such as planned constructions on roads, suspensions of bridges, and blocked roads by trees/mudslides/floods can often create obstacles that separate two connected regions. As a result, the traveling and…

Computer Science and Game Theory · Computer Science 2026-05-19 Hau Chan , Jianan Lin , Zining Qin , Chenhao Wang

We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like…

Computer Science and Game Theory · Computer Science 2016-09-16 Qiang Zhang

We study the impact on mechanisms for facility location of moving from one dimension to two (or more) dimensions and Euclidean or Manhattan distances. We consider three fundamental axiomatic properties: anonymity which is a basic fairness…

Artificial Intelligence · Computer Science 2020-09-18 Toby Walsh

We study the game-theoretic task of selecting mobile agents to deliver multiple items on a network. An instance is given by $m$ messages (physical objects) which have to be transported between specified source-target pairs in a weighted…

Computer Science and Game Theory · Computer Science 2019-04-17 Andreas Bärtschi , Daniel Graf , Paolo Penna

In this paper, we give the first constant approximation algorithm for the lower bounded facility location (LBFL) problem with general lower bounds. Prior to our work, such algorithms were only known for the special case where all facilities…

Data Structures and Algorithms · Computer Science 2018-05-08 Shi Li

In this paper, we study a problem of truthful mechanism design for a strategic variant of the generalized assignment problem (GAP) in a both payment-free and prior-free environment. In GAP, a set of items has to be optimally assigned to a…

Computer Science and Game Theory · Computer Science 2017-01-17 Salman Fadaei , Martin Bichler

We study a continuous facility location problem on a graph where all edges have unit length and where the facilities may also be positioned in the interior of the edges. The goal is to position as many facilities as possible subject to the…

Data Structures and Algorithms · Computer Science 2018-11-26 Alexander Grigoriev , Tim A. Hartmann , Stefan Lendl , Gerhard J. Woeginger

We consider a facility location problem, where the objective is to ``disperse'' a number of facilities, i.e., select a given number k of locations from a discrete set of n candidates, such that the average distance between selected…

Data Structures and Algorithms · Computer Science 2007-05-23 Sandor P. Fekete , Henk Meijer

For sponsored search auctions, we consider contextual multi-armed bandit problem in the presence of strategic agents. In this setting, at each round, an advertising platform (center) runs an auction to select the best-suited ads relevant to…

Computer Science and Game Theory · Computer Science 2020-02-27 Kumar Abhishek , Shweta Jain , Sujit Gujar

We study a class of location games where players want to attract as many resources as possible and pay a cost when deviating from an exogenous reference location. This class of games includes political competitions between policy-interested…

Computer Science and Game Theory · Computer Science 2022-07-29 Fournier Gaëtan , Francou Amaury

In this note, we consider the capacitated facility location problem when the transportation costs of the instance satisfy the Monge property. We show that a straightforward dynamic program finds the optimal solution when the demands are…

Data Structures and Algorithms · Computer Science 2020-01-10 Alice Paul , David P. Williamson

The differentially private (DP) facility location problem seeks to determine a socially optimal placement for a public facility while ensuring that each participating agent's location remains private. To privatize its input data, a DP…

Data Structures and Algorithms · Computer Science 2026-04-14 Sara Fish , Yannai A. Gonczarowski , Jason Z. Tang , Salil Vadhan

The facility location problem is a well-known challenge in logistics that is proven to be NP-hard. In this paper we specifically simulate the geographical placement of facilities to provide adequate service to customers. Determining…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-06-03 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose
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