Related papers: Audio Matters Too! Enhancing Markerless Motion Cap…
Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings,…
While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…
Voice activity detection is an essential pre-processing component for speech-related tasks such as automatic speech recognition (ASR). Traditional supervised VAD systems obtain frame-level labels from an ASR pipeline by using, e.g., a…
Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…
We present a data-driven approach for physics-based, muscle-driven dexterous control that enables musculoskeletal hands to perform precise piano playing for novel pieces of music outside the reference dataset. Our approach combines…
This paper proposes an active learning system for sound event detection (SED). It aims at maximizing the accuracy of a learned SED model with limited annotation effort. The proposed system analyzes an initially unlabeled audio dataset, from…
We introduce SkelFormer, a novel markerless motion capture pipeline for multi-view human pose and shape estimation. Our method first uses off-the-shelf 2D keypoint estimators, pre-trained on large-scale in-the-wild data, to obtain 3D joint…
Many previous audio-visual voice-related works focus on speech, ignoring the singing voice in the growing number of musical video streams on the Internet. For processing diverse musical video data, voice activity detection is a necessary…
Passive monitoring of acoustic or radio sources has important applications in modern convenience, public safety, and surveillance. A key task in passive monitoring is multiobject tracking (MOT). This paper presents a Bayesian method for…
This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of…
In cross-modal music processing, translation between visual, auditory, and semantic content opens up new possibilities as well as challenges. The construction of such a transformative scheme depends upon a benchmark corpus with a…
We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…
Quantifying behavior is crucial for many applications in neuroscience. Videography provides easy methods for the observation and recording of animal behavior in diverse settings, yet extracting particular aspects of a behavior for further…
Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…
Sign language recognition is a challenging and often underestimated problem comprising multi-modal articulators (handshape, orientation, movement, upper body and face) that integrate asynchronously on multiple streams. Learning powerful…
The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…
Automatically generating realistic musical performance motion can greatly enhance digital media production, often involving collaboration between professionals and musicians. However, capturing the intricate body, hand, and finger movements…
Multi-instrument music transcription aims to convert polyphonic music recordings into musical scores assigned to each instrument. This task is challenging for modeling as it requires simultaneously identifying multiple instruments and…
Instrument playing is among the most common scenes in music-related videos, which represent nowadays one of the largest sources of online videos. In order to understand the instrument-playing scenes in the videos, it is important to know…
Perceptual processes are frequently multi-modal. This is the case of haptic perception. Data sets of visual and haptic sensory signals have been compiled in the past, especially when it comes to the exploration of textured surfaces. These…