English
Related papers

Related papers: Editing Mesh Sequences with Varying Connectivity

200 papers

Text-guided generative diffusion models unlock powerful image creation and editing tools. While these have been extended to video generation, current approaches that edit the content of existing footage while retaining structure require…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Patrick Esser , Johnathan Chiu , Parmida Atighehchian , Jonathan Granskog , Anastasis Germanidis

Animating hand-drawn sketches using traditional tools is challenging and complex. Sketches provide a visual basis for explanations, and animating these sketches offers an experience of real-time scenarios. We propose an approach for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Gaurav Rai , Ojaswa Sharma

Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Mohammadreza Salehi , Efstratios Gavves , Cees G. M. Snoek , Yuki M. Asano

Feature tracking in time-varying scalar fields is a fundamental task in scientific computing. Topological descriptors, which summarize important features of data, have proved to be viable tools to facilitate this task. The merge tree is a…

Graphics · Computer Science 2025-10-14 Son Le Thanh , Tino Weinkauf

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Introducing flexibility in the time-discretisation mesh can improve convergence and computational time when solving differential equations numerically, particularly when the solutions are discontinuous, as commonly found in control problems…

Optimization and Control · Mathematics 2023-06-27 Lucian Nita , Eduardo M. G. Vila , Marta A. Zagorowska , Eric C. Kerrigan , Yuanbo Nie , Ian McInerney , Paola Falugi

A popular approach to model interactions is to represent them as a network with nodes being the agents and the interactions being the edges. Interactions are often timestamped, which leads to having timestamped edges. Many real-world…

Social and Information Networks · Computer Science 2023-08-30 Chamalee Wickrama Arachchi , Nikolaj Tatti

Many real-world applications, such as interactive photo retouching, artistic content creation, and product design, require flexible and iterative image editing. However, existing image editing methods primarily focus on achieving the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Zijun Zhou , Yingying Deng , Xiangyu He , Weiming Dong , Fan Tang

The 3D Morphable Model (3DMM) is a powerful statistical tool for representing 3D face shapes. To build a 3DMM, a training set of face scans in full point-to-point correspondence is required, and its modeling capabilities directly depend on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Claudio Ferrari , Stefano Berretti , Pietro Pala , Alberto Del Bimbo

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs the normal integration on a triangle mesh. Our key insight is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Moritz Heep , Eduard Zell

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch

This paper proposes a novel deep learning-based video object matting method that can achieve temporally coherent matting results. Its key component is an attention-based temporal aggregation module that maximizes image matting networks'…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Yunke Zhang , Chi Wang , Miaomiao Cui , Peiran Ren , Xuansong Xie , Xian-sheng Hua , Hujun Bao , Qixing Huang , Weiwei Xu

Adapter-based methods are commonly used to enhance model performance with minimal additional complexity, especially in video editing tasks that require frame-to-frame consistency. By inserting small, learnable modules into pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Xinyuan Song , Yangfan He , Sida Li , Jianhui Wang , Hongyang He , Xinhang Yuan , Ruoyu Wang , Jiaqi Chen , Keqin Li , Kuan Lu , Menghao Huo , Binxu Li , Pei Liu

Point-based interactive image segmentation can ease the burden of mask annotation in applications such as semantic segmentation and image editing. However, fully extracting the target mask with limited user inputs remains challenging. We…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Chaowei Fang , Ziyin Zhou , Junye Chen , Hanjing Su , Qingyao Wu , Guanbin Li

Multimodal editing large models have demonstrated powerful editing capabilities across diverse tasks. However, a persistent and long-standing limitation is the decline in facial identity (ID) consistency during realistic portrait editing.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yuran Dong , Hang Dai , Mang Ye

Displacement mapping is an important tool for modeling detailed geometric features. We explore the problem of authoring complex surfaces while ray tracing interactively. Current techniques for ray tracing displaced surfaces rely on…

Graphics · Computer Science 2025-02-05 Rama Carl Hoetzlein

Mesh offsetting plays an important role in discrete geometric processing. In this paper, we propose a parallel feature-preserving mesh offsetting framework with variable distance. Different from the traditional method based on distance and…

Graphics · Computer Science 2023-10-16 Hongyi Cao , Gang Xu , Renshu Gu , Jinlan Xu , Xiaoyu Zhang , Timon Rabczuk

Shape matching has been a long-studied problem for the computer graphics and vision community. The objective is to predict a dense correspondence between meshes that have a certain degree of deformation. Existing methods either consider the…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Mahdi Saleh , Shun-Cheng Wu , Luca Cosmo , Nassir Navab , Benjamin Busam , Federico Tombari

Traditional vision-based autonomous driving systems often face difficulties in navigating complex environments when relying solely on single-image inputs. To overcome this limitation, incorporating temporal data such as past image frames or…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Tuong Do , Binh X. Nguyen , Quang D. Tran , Erman Tjiputra , Te-Chuan Chiu , Anh Nguyen