Related papers: Applying the Iterative Development Process: The Cr…
Perfect fractals are mathematical objects that, because they are generated by recursive processes, have self-similarity and infinite complexity. In particular, they also have a fractional dimension. Although several proposals for the study…
We have developed a simulation technique that uses non-linear finite element analysis and elastic fracture mechanics to compute physically plausible motion for three-dimensional, solid objects as they break, crack, or tear. When these…
Software development is an iterative process which includes a set of development steps that transform the initial high level specification of the system into its final, fully specified, implementation. This report discusses the theoretical…
Design processes involve exploration, iteration, and movement across interconnected stages such as persona creation, problem framing, solution ideation, and prototyping. However, time and resource constraints often hinder designers from…
In an era where visual content generation is increasingly driven by machine learning, the integration of human feedback into generative models presents significant opportunities for enhancing user experience and output quality. This study…
We consider branching process evolving in i.i.d. random environment. It is assumed that the process is intermediately subcritical. We investigate the initial stage of the evolution of the process given its survival for a long time.
Highly nonlinear behavior of a system of discrete sites on a lattice is observed when a specific feedback loop is introduced into models employing coupled map lattices, quantum cellular automata, or the real-valued analogues of the latter.…
This paper discusses the systematic use of product feedback information to support life-cycle design approaches and provides guidelines for developing a design at both the product and the system levels. Design activities are surveyed in the…
Online controlled experimentation is widely adopted for evaluating new features in the rapid development cycle for web products and mobile applications. Measurement of the overall experiment sample is a common practice to quantify the…
Machine learning workflow development is anecdotally regarded to be an iterative process of trial-and-error with humans-in-the-loop. However, we are not aware of quantitative evidence corroborating this popular belief. A quantitative…
Selecting appropriate sensors and actuators is a pivotal aspect of design and engineering, particularly in projects involving interactive systems. This article introduces the Design Thinking Based Iterative Sensor and Actuator Selection…
Design generation, in its essence, is a step-by-step process where designers progressively refine and enhance their work through careful modifications. Despite this fundamental characteristic, existing approaches mainly treat design…
A matrix approach to continuous iteration is proposed for general formal series. It leads, in particular, to an order{to{order iteration of the exponential function, and consequently to an algorithmic approach to tetration. Lower{order…
This text surveys different probabilistic aspects of a model which is used to describe the evolution of an object that falls apart randomly as time passes. Each point of view yields useful techniques to establish properties of such random…
Software engineering is not an empirically based discipline. Consequently, many of its practices are based on little more than a generally agreed feeling that something may be true. Part of the problem is that it is both relatively young…
Feature engineering is a crucial step in the process of predictive modeling. It involves the transformation of given feature space, typically using mathematical functions, with the objective of reducing the modeling error for a given…
The development of software for wireless services on the Internet is a challenging task due to the extreme time-to-market pressure, the newness of the application domain, and the quick evolution of the technical infrastructure.…
Despite our familiarity with specific technologies, the origin of new technologies remains mysterious. Are new technologies made from scratch, or are they built up recursively from new combinations of existing technologies? To answer this,…
Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…
A simple, yet unifying method is provided for the construction of tilings by tiles obtained from the attractor of an iterated function system (IFS). Many examples appearing in the literature in ad hoc ways, as well as new examples, can be…