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Related papers: Diff-IP2D: Diffusion-Based Hand-Object Interaction…

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In this paper, we address the problem of plausible object placement for the challenging task of realistic image composition. We propose DiffPop, the first framework that utilizes plausibility-guided denoising diffusion probabilistic model…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Jiacheng Liu , Hang Zhou , Shida Wei , Rui Ma

Robots hold great promise for performing repetitive or hazardous tasks, but achieving human-like dexterity, especially in contact-rich and dynamic environments, remains challenging. Rigid robots, which rely on position or velocity control,…

Robotics · Computer Science 2024-10-28 Malek Aburub , Cristian C. Beltran-Hernandez , Tatsuya Kamijo , Masashi Hamaya

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yukang Lin , Yan Hong , Zunnan Xu , Xindi Li , Chao Xu , Chuanbiao Song , Ronghui Li , Haoxing Chen , Jun Lan , Huijia Zhu , Weiqiang Wang , Jianfu Zhang , Xiu Li

Human mesh recovery (HMR) provides rich human body information for various real-world applications. While image-based HMR methods have achieved impressive results, they often struggle to recover humans in dynamic scenarios, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Ce Zheng , Xianpeng Liu , Qucheng Peng , Tianfu Wu , Pu Wang , Chen Chen

Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Song Wu , Zhiyu Zhu , Junhui Hou , Guangming Shi , Jinjian Wu

Anticipating how a person will interact with objects in an environment is essential for activity understanding, but existing methods are limited to the 2D space of video frames-capturing physically ungrounded predictions of "what" and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Kumar Ashutosh , Georgios Pavlakos , Kristen Grauman

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park

Diffusion models have emerged as powerful generative frameworks by progressively adding noise to data through a forward process and then reversing this process to generate realistic samples. While these models have achieved strong…

Machine Learning · Computer Science 2025-03-04 Xingzhuo Guo , Yu Zhang , Baixu Chen , Haoran Xu , Jianmin Wang , Mingsheng Long

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformations of objects. We present DiffWind, a physics-informed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yuanhang Lei , Boming Zhao , Zesong Yang , Xingxuan Li , Tao Cheng , Haocheng Peng , Ru Zhang , Yang Yang , Siyuan Huang , Yujun Shen , Ruizhen Hu , Hujun Bao , Zhaopeng Cui

Aligning large language models with human preferences has emerged as a critical focus in language modeling research. Yet, integrating preference learning into Text-to-Image (T2I) generative models is still relatively uncharted territory.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Yi Gu , Zhendong Wang , Yueqin Yin , Yujia Xie , Mingyuan Zhou

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

We present 3DiffTection, a state-of-the-art method for 3D object detection from single images, leveraging features from a 3D-aware diffusion model. Annotating large-scale image data for 3D detection is resource-intensive and time-consuming.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Chenfeng Xu , Huan Ling , Sanja Fidler , Or Litany

Data-driven and controllable human motion synthesis and prediction are active research areas with various applications in interactive media and social robotics. Challenges remain in these fields for generating diverse motions given past…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Wenjie Yin , Ruibo Tu , Hang Yin , Danica Kragic , Hedvig Kjellström , Mårten Björkman

Next Point-of-Interest (POI) recommendation is a critical task in location-based services that aim to provide personalized suggestions for the user's next destination. Previous works on POI recommendation have laid focused on modeling the…

Information Retrieval · Computer Science 2023-10-31 Yifang Qin , Hongjun Wu , Wei Ju , Xiao Luo , Ming Zhang

3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…

Graphics · Computer Science 2024-08-08 Lei Hu , Zihao Zhang , Yongjing Ye , Yiwen Xu , Shihong Xia

Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained…

In this work, we propose MagicPose, a diffusion-based model for 2D human pose and facial expression retargeting. Specifically, given a reference image, we aim to generate a person's new images by controlling the poses and facial expressions…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Di Chang , Yichun Shi , Quankai Gao , Jessica Fu , Hongyi Xu , Guoxian Song , Qing Yan , Yizhe Zhu , Xiao Yang , Mohammad Soleymani

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç
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