Related papers: Audio-Visual Speech Representation Expert for Enha…
In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…
When we speak, the prosody and content of the speech can be inferred from the movement of our lips. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate speech given only the lip movements of a speaker…
During a conversation, our brain is responsible for combining information obtained from multiple senses in order to improve our ability to understand the message we are perceiving. Different studies have shown the importance of presenting…
Lip-to-speech synthesis aims to generate speech audio directly from silent facial video by reconstructing linguistic content from lip movements, providing valuable applications in situations where audio signals are unavailable or degraded.…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
In recent years, DeepFake technology has achieved unprecedented success in high-quality video synthesis, but these methods also pose potential and severe security threats to humanity. DeepFake can be bifurcated into entertainment…
We study the problem of syncing the lip movement in a video with the audio stream. Our solution finds an optimal alignment using a dual-domain recurrent neural network that is trained on synthetic data we generate by dropping and…
We propose a novel method to use both audio and a low-resolution image to perform extreme face super-resolution (a 16x increase of the input size). When the resolution of the input image is very low (e.g., 8x8 pixels), the loss of…
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…
Visual dubbing, the synchronization of facial movements with new speech, is crucial for making content accessible across different languages, enabling broader global reach. However, current methods face significant limitations. Existing…
Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…
Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…
In this paper, we propose a novel lip-to-speech generative adversarial network, Visual Context Attentional GAN (VCA-GAN), which can jointly model local and global lip movements during speech synthesis. Specifically, the proposed VCA-GAN…
Recent advances in diffusion-based video generation have enabled photo-realistic short clips, but current methods still struggle to achieve multi-modal consistency when jointly generating whole-body motion and natural speech. Current…
Visual Speech Recognition (VSR) differs from the common perception tasks as it requires deeper reasoning over the video sequence, even by human experts. Despite the recent advances in VSR, current approaches rely on labeled data to fully…
Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…
Realistic lip synchronization is essential for the natural human-robot non-verbal interaction of humanoid robots. Motivated by this need, this paper presents a lip motion generation framework based on 3D dynamic viseme and coarticulation…
In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…
With the rapid advancement of sophisticated synthetic audio-visual content, e.g., for subtle malicious manipulations, ensuring the integrity of digital media has become paramount. This work presents a novel approach to temporal localization…
Our objective is an audio-visual model for separating a single speaker from a mixture of sounds such as other speakers and background noise. Moreover, we wish to hear the speaker even when the visual cues are temporarily absent due to…