Related papers: Deterministic Expander Routing: Faster and More Ve…
We develop deterministic approximation algorithms for the minimum dominating set problem in the CONGEST model with an almost optimal approximation guarantee. For $\epsilon>1/{\text{{poly}}}\log \Delta$ we obtain two algorithms with…
Let $G = (V,E,w)$ be a weighted, digraph subject to a sequence of adversarial edge deletions. In the decremental single-source reachability problem (SSR), we are given a fixed source $s$ and the goal is to maintain a data structure that can…
We present a data structure that we call a Dynamic Representative Set. In its most basic form, it is given two parameters $0< k < n$ and allows us to maintain a representation of a family $\mathcal{F}$ of subsets of $\{1,\ldots,n\}$. It…
There are numerous examples of the so-called ``square root phenomenon'' in the field of parameterized algorithms: many of the most fundamental graph problems, parameterized by some natural parameter $k$, become significantly simpler when…
We give efficient deterministic algorithms for converting randomized query algorithms into deterministic ones. We first give an algorithm that takes as input a randomized $q$-query algorithm $R$ with description length $N$ and a parameter…
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
We obtain improved distributed algorithms in the CONGEST message-passing setting for problems on power graphs of an input graph $G$. This includes Coloring, Maximal Independent Set, and related problems. We develop a general deterministic…
Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is…
We introduce a notion for hierarchical graph clustering which we call the expander hierarchy and show a fully dynamic algorithm for maintaining such a hierarchy on a graph with $n$ vertices undergoing edge insertions and deletions using…
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a…
Dynamic trees are a well-studied and fundamental building block of dynamic graph algorithms dating back to the seminal work of Sleator and Tarjan [STOC'81, (1981), pp. 114-122]. The problem is to maintain a tree subject to online edge…
The gap between the known randomized and deterministic local distributed algorithms underlies arguably the most fundamental and central open question in distributed graph algorithms. In this paper, we develop a generic and clean recipe for…
We design the first efficient sensitivity oracles and dynamic algorithms for a variety of parameterized problems. Our main approach is to modify the algebraic coding technique from static parameterized algorithm design, which had not…
We study the deterministic complexity of the $2$-Ruling Set problem in the model of Massively Parallel Computation (MPC) with linear and strongly sublinear local memory. Linear MPC: We present a constant-round deterministic algorithm for…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
We give new, improved bounds for approximating the sparsest cut value or in other words the conductance $\phi$ of a graph in the CONGEST model. As our main result, we present an algorithm running in $O(\log^2 n/\phi)$ rounds in which every…
This paper addresses the cornerstone family of \emph{local problems} in distributed computing, and investigates the curious gap between randomized and deterministic solutions under bandwidth restrictions. Our main contribution is in…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…
This paper provides an algorithmic framework for obtaining fast distributed algorithms for a highly-dynamic setting, in which *arbitrarily many* edge changes may occur in each round. Our algorithm significantly improves upon prior work in…
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the {\em count-tracking} problem, where there are $k$ players, each holding a counter $n_i$ that gets…