Related papers: Imitation Learning for Adaptive Video Streaming wi…
Despite rapid advancements in lifelong learning (LLL) research, a large body of research mainly focuses on improving the performance in the existing \textit{static} continual learning (CL) setups. These methods lack the ability to succeed…
A major bottleneck in imitation learning is the requirement of a large number of expert demonstrations, which can be expensive or inaccessible. Learning from supplementary demonstrations without strict quality requirements has emerged as a…
In this paper, we propose a novel Reinforcement Learning approach for solving the Active Information Acquisition problem, which requires an agent to choose a sequence of actions in order to acquire information about a process of interest…
Offline reinforcement learning endeavors to leverage offline datasets to craft effective agent policy without online interaction, which imposes proper conservative constraints with the support of behavior policies to tackle the…
Meta-reinforcement learning (meta-RL) aims to learn from multiple training tasks the ability to adapt efficiently to unseen test tasks. Despite the success, existing meta-RL algorithms are known to be sensitive to the task distribution…
Learning with hidden variables is a central challenge in probabilistic graphical models that has important implications for many real-life problems. The classical approach is using the Expectation Maximization (EM) algorithm. This…
Large-batch Contrastive Learning (CL), the foundation of modern representation learning, is fundamentally incompatible with the volatile resource constraints of edge devices. This conflict creates a dilemma: small on-device batches degrade…
Content providers increasingly replace traditional constant bitrate with variable bitrate (VBR) encoding in real-time video communication systems for better video quality. However, VBR encoding often leads to large and frequent bitrate…
We introduce a streaming framework for analyzing stochastic approximation/optimization problems. This streaming framework is analogous to solving optimization problems using time-varying mini-batches that arrive sequentially. We provide…
We study online learning with bandit feedback across multiple tasks, with the goal of improving average performance across tasks if they are similar according to some natural task-similarity measure. As the first to target the adversarial…
Behavior Cloning (BC) is a widely adopted visual imitation learning method in robot manipulation. Current BC approaches often enhance generalization by leveraging large datasets and incorporating additional visual and textual modalities to…
Whenever communication takes place to fulfil a goal, an effective way to encode the source data to be transmitted is to use an encoding rule that allows the receiver to meet the requirements of the goal. A formal way to identify the…
End-to-end deep trainable models are about to exceed the performance of the traditional handcrafted compression techniques on videos and images. The core idea is to learn a non-linear transformation, modeled as a deep neural network,…
Continual learning, the setting where a learning agent is faced with a never ending stream of data, continues to be a great challenge for modern machine learning systems. In particular the online or "single-pass through the data" setting…
We describe the results of a randomized controlled trial of video-streaming algorithms for bitrate selection and network prediction. Over the last eight months, we have streamed 14.2 years of video to 56,000 users across the Internet.…
We consider the problem of tracking an adversarial state sequence in a linear dynamical system subject to adversarial disturbances and loss functions, generalizing earlier settings in the literature. To this end, we develop three…
We revisit the question of reducing online learning to approximate optimization of the offline problem. In this setting, we give two algorithms with near-optimal performance in the full information setting: they guarantee optimal regret and…
Adaptive streaming of segmented video over HTTP typically relies on a predefined set of bitrate-resolution pairs, known as a bitrate ladder. However, fixed ladders often overlook variations in content and decoding complexities, leading to…
We study online meta-learning with bandit feedback, with the goal of improving performance across multiple tasks if they are similar according to some natural similarity measure. As the first to target the adversarial online-within-online…
This paper studies fast adaptive beamforming optimization for the signal-to-interference-plus-noise ratio balancing problem in a multiuser multiple-input single-output downlink system. Existing deep learning based approaches to predict…