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Neural implicit scene representations have recently shown encouraging results in dense visual SLAM. However, existing methods produce low-quality scene reconstruction and low-accuracy localization performance when scaling up to large indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Tianchen Deng , Guole Shen , Tong Qin , Jianyu Wang , Wentao Zhao , Jingchuan Wang , Danwei Wang , Weidong Chen

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Heng Zhou , Zhetao Guo , Shuhong Liu , Lechen Zhang , Qihao Wang , Yuxiang Ren , Mingrui Li

Simultaneous Localization and Mapping (SLAM) have made the real-time dense reconstruction possible increasing the prospects of navigation, tracking, and augmented reality problems. Some breakthroughs have been achieved in this regard during…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Redhwan Jamiruddin , Ali Osman Sari , Jahanzaib Shabbir , Tarique Anwer

Tracking and mapping in large-scale, unbounded outdoor environments using only monocular RGB input presents substantial challenges for existing SLAM systems. Traditional Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) SLAM…

Robotics · Computer Science 2025-06-11 Kai Deng , Yigong Zhang , Jian Yang , Jin Xie

We present a fast, scalable, and accurate Simultaneous Localization and Mapping (SLAM) system that represents indoor scenes as a graph of objects. Leveraging the observation that artificial environments are structured and occupied by…

Robotics · Computer Science 2020-11-06 Akash Sharma , Wei Dong , Michael Kaess

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

Robotics · Computer Science 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

High-quality reconstruction is crucial for dense SLAM. Recent popular approaches utilize 3D Gaussian Splatting (3D GS) techniques for RGB, depth, and semantic reconstruction of scenes. However, these methods often overlook issues of detail…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Zhenzhong Cao , Chenyang Zhao , Qianyi Zhang , Jinzheng Guang , Yinuo Song Jingtai Liu

Implicit neural SLAM has achieved remarkable progress recently. Nevertheless, existing methods face significant challenges in non-ideal scenarios, such as motion blur or lighting variation, which often leads to issues like convergence…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Delin Qu , Chi Yan , Dong Wang , Jie Yin , Dan Xu , Bin Zhao , Xuelong Li

Traditional approaches to stereo visual SLAM rely on point features to estimate the camera trajectory and build a map of the environment. In low-textured environments, though, it is often difficult to find a sufficient number of reliable…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Ruben Gomez-Ojeda , David Zuñiga-Noël , Francisco-Angel Moreno , Davide Scaramuzza , Javier Gonzalez-Jimenez

In this paper, we consider the problem of planar graph-based simultaneous localization and mapping (SLAM) that involves both poses of the autonomous agent and positions of observed landmarks. We present CPL-SLAM, an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Taosha Fan , Hanlin Wang , Michael Rubenstein , Todd Murphey

Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems. However, their reliance on extensive keyframes is impractical for deployment in real-world robotic systems, which typically…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Mingrui Li , Shuhong Liu , Tianchen Deng , Hongyu Wang

Jointly estimating camera poses and mapping scenes from RGBD images is a fundamental task in simultaneous localization and mapping (SLAM). State-of-the-art methods employ 3D Gaussians to represent a scene, and render these Gaussians through…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Pengchong Hu , Zhizhong Han

Accurate and robust simultaneous localization and mapping (SLAM) is crucial for autonomous mobile systems, typically achieved by leveraging the geometric features of the environment. Incorporating semantics provides a richer scene…

Robotics · Computer Science 2025-07-22 Neng Wang , Huimin Lu , Zhiqiang Zheng , Hesheng Wang , Yun-Hui Liu , Xieyuanli Chen

Neural Radiance Fields (NeRFs) offer versatility and robustness in map representations for Simultaneous Localization and Mapping (SLAM) tasks. This paper extends NICE-SLAM, a recent state-of-the-art NeRF-based SLAM algorithm capable of…

Robotics · Computer Science 2023-09-12 Daniil Lisus , Connor Holmes , Steven Waslander

Collaborative Simultaneous Localization and Mapping (CSLAM) is a critical capability for enabling multiple robots to operate in complex environments. Most CSLAM techniques rely on the transmission of low-level features for visual and…

In this paper we present a complete SLAM system for RGB-D cameras, namely RGB-iD SLAM. The presented approach is a dense direct SLAM method with the main characteristic of working with the depth maps in inverse depth parametrisation for the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Daniel Gutierrez-Gomez , Jose J. Guerrero

Efficient multi-agent 3D mapping is essential for robotic teams operating in unknown environments, but dense representations hinder real-time exchange over constrained communication links. In multi-agent Simultaneous Localization and…

Robotics · Computer Science 2026-04-02 Monica M. Q. Li , Pierre-Yves Lajoie , Jialiang Liu , Giovanni Beltrame

NeRF-based SLAM has recently achieved promising results in tracking and reconstruction. However, existing methods face challenges in providing sufficient scene representation, capturing structural information, and maintaining global…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Ziren Gong , Fabio Tosi , Youmin Zhang , Stefano Mattoccia , Matteo Poggi

We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Mingrui Li , Shuhong Liu , Heng Zhou , Guohao Zhu , Na Cheng , Tianchen Deng , Hongyu Wang
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