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Reusing previously trained models is critical in deep reinforcement learning to speed up training of new agents. However, it is unclear how to acquire new skills when objectives and constraints are in conflict with previously learned…
Reinforcement learning, mathematically described by Markov Decision Problems, may be approached either through dynamic programming or policy search. Actor-critic algorithms combine the merits of both approaches by alternating between steps…
Stochastic and soft optimal policies resulting from entropy-regularized Markov decision processes (ER-MDP) are desirable for exploration and imitation learning applications. Motivated by the fact that such policies are sensitive with…
While deep reinforcement learning has achieved tremendous successes in various applications, most existing works only focus on maximizing the expected value of total return and thus ignore its inherent stochasticity. Such stochasticity is…
We present a methodology to deploy the stochastic policy gradient method, using actor-critic techniques, when the optimal policy is approximated using a parametric optimization problem, allowing one to enforce safety via hard constraints.…
We present GuidedSAC, a novel reinforcement learning (RL) algorithm that facilitates efficient exploration in vast state-action spaces. GuidedSAC leverages large language models (LLMs) as intelligent supervisors that provide action-level…
We present a novel reinforcement learning (RL) approach for solving the classical 2-level atom non-LTE radiative transfer problem by framing it as a control task in which an RL agent learns a depth-dependent source function $S(\tau)$ that…
Risk-aware Reinforcement Learning (RL) algorithms like SAC and TD3 were shown empirically to outperform their risk-neutral counterparts in a variety of continuous-action tasks. However, the theoretical basis for the pessimistic objectives…
As hybrid electric vehicles (HEVs) gain traction in heavy-duty trucks, adaptive and efficient energy management is critical for reducing fuel consumption while maintaining battery charge for long operation times. We present a new…
Entropy Regularisation is a widely adopted technique that enhances policy optimisation performance and stability. A notable form of entropy regularisation is augmenting the objective with an entropy term, thereby simultaneously optimising…
Many potential applications of reinforcement learning (RL) require guarantees that the agent will perform well in the face of disturbances to the dynamics or reward function. In this paper, we prove theoretically that maximum entropy…
Multi-task reinforcement learning (RL) aims to find a single policy that effectively solves multiple tasks at the same time. This paper presents a constrained formulation for multi-task RL where the goal is to maximize the average…
It is difficult to be able to imitate well in unknown states from a small amount of expert data and sampling data. Supervised learning methods such as Behavioral Cloning do not require sampling data, but usually suffer from distribution…
Multi-Agent Reinforcement Learning (MARL) has emerged as a foundational approach for addressing diverse, intelligent control tasks in various scenarios like the Internet of Vehicles, Internet of Things, and Unmanned Aerial Vehicles.…
We consider an improper reinforcement learning setting where a learner is given $M$ base controllers for an unknown Markov decision process, and wishes to combine them optimally to produce a potentially new controller that can outperform…
Maximum entropy (MaxEnt) RL maximizes a combination of the original task reward and an entropy reward. It is believed that the regularization imposed by entropy, on both policy improvement and policy evaluation, together contributes to good…
We study the problem of training and fine-tuning expressive policies with online reinforcement learning (RL) given an offline dataset. Training expressive policy classes with online RL present a unique challenge of stable value…
Policy gradient methods have become popular in multi-agent reinforcement learning, but they suffer from high variance due to the presence of environmental stochasticity and exploring agents (i.e., non-stationarity), which is potentially…
This paper explores the application of the Soft Actor-Critic (SAC) algorithm within a Distributional Reinforcement Learning setting and introduces an implementation of such algorithm named Cram\'er-based Distributional Soft Actor-Critic…
Low-precision training has become a popular approach to reduce compute requirements, memory footprint, and energy consumption in supervised learning. In contrast, this promising approach has not yet enjoyed similarly widespread adoption…