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We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control. Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Abdelrahman Eldesokey , Peter Wonka

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhifei Yang , Keyang Lu , Chao Zhang , Jiaxing Qi , Hanqi Jiang , Ruifei Ma , Shenglin Yin , Yifan Xu , Mingzhe Xing , Zhen Xiao , Jieyi Long , Guangyao Zhai

Denoising diffusion models are a powerful type of generative models used to capture complex distributions of real-world signals. However, their applicability is limited to scenarios where training samples are readily available, which is not…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Ayush Tewari , Tianwei Yin , George Cazenavette , Semon Rezchikov , Joshua B. Tenenbaum , Frédo Durand , William T. Freeman , Vincent Sitzmann

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

Recently developed deep neural models like NetGAN, CELL, and Variational Graph Autoencoders have made progress but face limitations in replicating key graph statistics on generating large graphs. Diffusion-based methods have emerged as…

Machine Learning · Computer Science 2023-10-31 Mingyang Wu , Xiaohui Chen , Li-Ping Liu

We present an end-to-end binaural audio rendering approach (Listen2Scene) for virtual reality (VR) and augmented reality (AR) applications. We propose a novel neural-network-based binaural sound propagation method to generate acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-09 Anton Ratnarajah , Dinesh Manocha

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe

Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control or rely on imprecise, non-intuitive conditions. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuheng Liu , Xinke Li , Yuning Zhang , Lu Qi , Xin Li , Wenping Wang , Chongshou Li , Xueting Li , Ming-Hsuan Yang

Layout-aware text-to-image generation is a task to generate multi-object images that reflect layout conditions in addition to text conditions. The current layout-aware text-to-image diffusion models still have several issues, including…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Takahiro Shirakawa , Seiichi Uchida

Diffusion models are advancing autonomous driving by enabling realistic data synthesis, predictive end-to-end planning, and closed-loop simulation, with a primary focus on temporally consistent generation. However, large-scale 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yu Yang , Alan Liang , Jianbiao Mei , Yukai Ma , Yong Liu , Gim Hee Lee

To make medical datasets accessible without sharing sensitive patient information, we introduce a novel end-to-end approach for generative de-identification of dynamic medical imaging data. Until now, generative methods have faced…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Hadrien Reynaud , Qingjie Meng , Mischa Dombrowski , Arijit Ghosh , Thomas Day , Alberto Gomez , Paul Leeson , Bernhard Kainz

Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~\etc. However, existing datasets are biased in terms of object and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Jiuxiang Gu , Handong Zhao , Zhe Lin , Sheng Li , Jianfei Cai , Mingyang Ling

When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or…

Robotics · Computer Science 2024-03-19 Alec Reed , Brendan Crowe , Doncey Albin , Lorin Achey , Bradley Hayes , Christoffer Heckman

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

Diffusion-based generative graph models have been proven effective in generating high-quality small graphs. However, they need to be more scalable for generating large graphs containing thousands of nodes desiring graph statistics. In this…

Machine Learning · Computer Science 2023-06-01 Xiaohui Chen , Jiaxing He , Xu Han , Li-Ping Liu

We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Han Yan , Yang Li , Zhennan Wu , Shenzhou Chen , Weixuan Sun , Taizhang Shang , Weizhe Liu , Tian Chen , Xiaqiang Dai , Chao Ma , Hongdong Li , Pan Ji

The paper presents a novel approach for vector-floorplan generation via a diffusion model, which denoises 2D coordinates of room/door corners with two inference objectives: 1) a single-step noise as the continuous quantity to precisely…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Mohammad Amin Shabani , Sepidehsadat Hosseini , Yasutaka Furukawa

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Siyi Hu , Diego Martin Arroyo , Stephanie Debats , Fabian Manhardt , Luca Carlone , Federico Tombari

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding