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Related papers: Optimizing Profitability in Timely Gossip Networks

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Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services that are capable of…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Antonio Fernandez , Vincent Gramoli , Ernesto Jimenez , Anne-Marie Kermarrec , Michel Raynal

This paper considers a wireless network where multiple flows are delivering status updates about their respective information sources. An end user aims to make accurate real-time estimations about the status of each information source using…

Networking and Internet Architecture · Computer Science 2019-01-31 Daojing Guo , I-Hong Hou

Prediction markets are powerful tools to elicit and aggregate beliefs from strategic agents. However, in current prediction markets, agents may exhaust the social welfare by competing to be the first to update the market. We initiate the…

Computer Science and Game Theory · Computer Science 2021-03-09 Grant Schoenebeck , Chenkai Yu , Fang-Yi Yu

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

The paper considers gossip distributed estimation of a (static) distributed random field (a.k.a., large scale unknown parameter vector) observed by sparsely interconnected sensors, each of which only observes a small fraction of the field.…

Information Theory · Computer Science 2015-05-20 Soummya Kar , Jose' M. F. Moura

We consider the problem of distilling efficient network topologies for collective communications. We provide an algorithmic framework for constructing direct-connect topologies optimized for the latency vs. bandwidth trade-off associated…

Networking and Internet Architecture · Computer Science 2025-02-04 Liangyu Zhao , Siddharth Pal , Tapan Chugh , Weiyang Wang , Jason Fantl , Prithwish Basu , Joud Khoury , Arvind Krishnamurthy

The proliferation of Social Network Sites (SNSs) has greatly reformed the way of information dissemination, but also provided a new venue for hosts with impure motivations to disseminate malicious information. Social trust is the basis for…

Computer Science and Game Theory · Computer Science 2016-10-04 Hao Fu , Hongxing Li , Zizhan Zheng , Pengfei Hu , Prasant Mohapatra

Communication overhead hinders the scalability of large-scale distributed training. Gossip SGD, where each node averages only with its neighbors, is more communication-efficient than the prevalent parallel SGD. However, its convergence rate…

Machine Learning · Computer Science 2021-05-20 Yiming Chen , Kun Yuan , Yingya Zhang , Pan Pan , Yinghui Xu , Wotao Yin

In this paper, we develop and analyze a gossip-based average consensus algorithm that enables all of the components of a distributed system, each with some initial value, to reach (approximate) average consensus on their initial values…

Systems and Control · Electrical Eng. & Systems 2021-11-09 Nicolaos E. Manitara , Apostolos I. Rikos , Christoforos N. Hadjicostis

This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between selfish users as a non-cooperative game. As opposed to the existing…

Computer Science and Game Theory · Computer Science 2008-12-16 Yi Su , Mihaela van der Schaar

We provide a queueing-theoretic framework for job replication schemes based on the principle "\emph{replicate a job as soon as the system detects it as a \emph{straggler}}". This is called job \emph{speculation}. Recent works have analyzed…

Performance · Computer Science 2025-02-23 Jonatha Anselmi , Neil Walton

Real life networks are generally modelled as scale free networks. Information diffusion in such networks in decentralised environment is a difficult and resource consuming affair. Gossip algorithms have come up as a good solution to this…

Networking and Internet Architecture · Computer Science 2013-10-23 Ruchir Gupta , Abhijeet C. Maali , Yatindra Nath Singh

We provide an in-depth study of the knowledge-theoretic aspects of communication in so-called gossip protocols. Pairs of agents communicate by means of calls in order to spread information---so-called secrets---within the group. Depending…

Multiagent Systems · Computer Science 2018-10-12 Krzysztof R. Apt , Davide Grossi , Wiebe van der Hoek

In the age of information abundance, attention is a coveted resource. Social media platforms vigorously compete for users' engagement, influencing the evolution of their opinions on a variety of topics. With recommendation algorithms often…

Physics and Society · Physics 2023-10-30 Andrea Somazzi , Giuseppe Maria Ferro , Diego Garlaschelli , Simon Asher Levin

The process by which new ideas, innovations, and behaviors spread through a large social network can be thought of as a networked interaction game: Each agent obtains information from certain number of agents in his friendship neighborhood,…

Computer Science and Game Theory · Computer Science 2012-08-28 Javad Ghaderi , R. Srikant

We study the profit maximization problem of a cognitive virtual network operator in a dynamic network environment. We consider a downlink OFDM communication system with various network dynamics, including dynamic user demands, uncertain…

Networking and Internet Architecture · Computer Science 2012-12-18 Shuqin Li , Jianwei Huang , Shuo-Yen Robert Li

This paper explores an idea of demand-supply balance for smart grids in which consumers are expected to play a significant role. The main objective is to motivate the consumer, by maximizing their benefit both as a seller and a buyer, to…

Computer Science and Game Theory · Computer Science 2013-04-04 Wayes Tushar , Jian A. Zhang , David B. Smith , Sylvie Thiebaux , H. Vincent Poor

We take a game theoretical approach to determine necessary and sufficient conditions under which we can persuade rational agents to exchange messages in pairwise exchanges over links of a dynamic network, by holding them accountable for…

Computer Science and Game Theory · Computer Science 2016-05-13 Xavier Vilaça , Luís Rodrigues

A team of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node and declare that they have all met. Agents have different labels and move in synchronous rounds along…

Data Structures and Algorithms · Computer Science 2019-09-02 Sébastien Bouchard , Yoann Dieudonné , Andrzej Pelc

We consider a distributed IoT network, where each node wants to minimize its age of information and there is a cost to make any transmission. A collision model is considered, where any transmission is successful from a node to a common…

Information Theory · Computer Science 2020-01-14 Kumar Saurav , Rahul Vaze
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