Related papers: Improved Massively Parallel Triangle Counting in $…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…
We study the possibility of designing $N^{o(1)}$-round protocols for problems of substantially super-linear polynomial-time (sequential) complexity in the model of Massively Parallel Computation, where $N$ is the input size. We show that if…
Circle graphs are intersection graphs of chords of a circle. In this paper, we present a new algorithm for the circle graph isomorphism problem running in time $O((n+m)\alpha(n+m))$ where $n$ is the number of vertices, $m$ is the number of…
We present new quantum algorithms for Triangle Finding improving its best previously known quantum query complexities for both dense and spare instances.For dense graphs on $n$ vertices, we get a query complexity of $O(n^{5/4})$ without any…
Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…
We study the maximal number of triangulations that a planar set of $n$ points can have, and show that it is at most $30^n$. This new bound is achieved by a careful optimization of the charging scheme of Sharir and Welzl (2006), which has…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
Understanding spatial correlation is vital in many fields including epidemiology and social science. Lee, Meeks and Pettersson (Stat. Comput. 2021) recently demonstrated that improved inference for areal unit count data can be achieved by…
Triangle counting is a fundamental problem in the analysis of large graphs. There is a rich body of work on this problem, in varying streaming and distributed models, yet all these algorithms require reading the whole input graph. In many…
Algorithmic tools for graphs of small treewidth are used to address questions in complexity theory. For both arithmetic and Boolean circuits, it is shown that any circuit of size $n^{O(1)}$ and treewidth $O(\log^i n)$ can be simulated by a…
The intersection graph of a collection of trapezoids with corner points lying on two parallel lines is called a trapezoid graph. Using binary indexed tree data structure, we improve algorithms for calculating the size and the number of…
We consider problems that can be formulated as a task of finding an optimal triangulation of a graph w.r.t. some notion of optimality. We present algorithms parameterized by the size of a minimum edge clique cover ($cc$) to such problems.…
Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time…
We propose an algorithm for counting the number of cycles under local differential privacy for degeneracy-bounded input graphs. Numerous studies have focused on counting the number of triangles under the privacy notion, demonstrating that…
Given a large data graph, trimming techniques can reduce the search space by removing vertices without outgoing edges. One application is to speed up the parallel decomposition of graphs into strongly connected components (SCC…
A long line of research about connectivity in the Massively Parallel Computation model has culminated in the seminal works of Andoni et al. [FOCS'18] and Behnezhad et al. [FOCS'19]. They provide a randomized algorithm for low-space MPC with…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We…
Let $P$ be a set of $n$ points in the plane. A crossing-free structure on $P$ is a plane graph with vertex set $P$. Examples of crossing-free structures include triangulations of $P$, spanning cycles of $P$, also known as polygonalizations…