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A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…
Skeleton-based human action recognition leverages sequences of human joint coordinates to identify actions performed in videos. Owing to the intrinsic spatiotemporal structure of skeleton data, Graph Convolutional Networks (GCNs) have been…
Graph Convolutional Networks (GCNs) have long defined the state-of-the-art in skeleton-based action recognition, leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However,…
Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…
Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…
The deep convolutional neural networks have achieved significant improvements in accuracy and speed for single image super-resolution. However, as the depth of network grows, the information flow is weakened and the training becomes harder…
Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…
Fine-grained visual classification (FGVC) aims to classify sub-classes of objects in the same super-class (e.g., species of birds, models of cars). For the FGVC tasks, the essential solution is to find discriminative subtle information of…
We aim to provide a computationally cheap yet effective approach for fine-grained image classification (FGIC) in this letter. Unlike previous methods that rely on complex part localization modules, our approach learns fine-grained features…
Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…
Convolutional neural networks (CNNs) are deep learning frameworks which are well-known for their notable performance in classification tasks. Hence, many skeleton-based action recognition and segmentation (SBARS) algorithms benefit from…
Existing 3D skeleton-based action recognition approaches reach impressive performance by encoding handcrafted action features to image format and decoding by CNNs. However, such methods are limited in two ways: a) the handcrafted action…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…
Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…
Learning discriminative representations for subtle localized details plays a significant role in Fine-grained Visual Categorization (FGVC). Compared to previous attention-based works, our work does not explicitly define or localize the part…
Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…
Fine-Grained Visual Classification (FGVC) aims to categorize closely related subclasses, a task complicated by minimal inter-class differences and significant intra-class variance. Existing methods often rely on additional annotations for…
Effective processing of video input is essential for the recognition of temporally varying events such as human actions. Motivated by the often distinctive temporal characteristics of actions in either horizontal or vertical direction, we…