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Perceptual distances between images, as measured in the space of pre-trained deep features, have outperformed prior low-level, pixel-based metrics on assessing perceptual similarity. While the capabilities of older and less accurate models…
With the escalated demand of human-machine interfaces for intelligent systems, development of gaze controlled system have become a necessity. Gaze, being the non-intrusive form of human interaction, is one of the best suited approach.…
Recent automotive vision work has focused almost exclusively on processing forward-facing cameras. However, future autonomous vehicles will not be viable without a more comprehensive surround sensing, akin to a human driver, as can be…
To obtain depth information from a stereo camera setup, a common way is to conduct disparity estimation between the two views; the disparity map thus generated may then also be used to synthesize arbitrary intermediate views. A…
Creating high-quality and realistic images is now possible thanks to the impressive advancements in image generation. A description in natural language of your desired output is all you need to obtain breathtaking results. However, as the…
Speckle photography can be used to monitor deformations of solid surfaces. The measuring characteristics, such as range or lateral resolution depend heavily on the optical recording and illumination set-up. This paper shows how, by the…
Estimating the depth of objects from a single image is a valuable task for many vision, robotics, and graphics applications. However, current methods often fail to produce accurate depth for objects in diverse scenes. In this work, we…
Recent camera-based 3D object detection is limited by the precision of transforming from image to 3D feature spaces, as well as the accuracy of object localization within the 3D space. This paper aims to address such a fundamental problem…
Understanding semantic similarity among images is the core of a wide range of computer vision applications. An important step towards this goal is to collect and learn human perceptions. Interestingly, the semantic context of images is…
As an indicator of human attention gaze is a subtle behavioral cue which can be exploited in many applications. However, inferring 3D gaze direction is challenging even for deep neural networks given the lack of large amount of data…
A common dilemma while photographing a scene is whether to capture it at a wider angle, allowing more of the scene to be covered but in less detail or to click in a narrow angle that captures better details but leaves out portions of the…
Depth sensing cameras (e.g., Kinect sensor, Tango phone) can acquire color and depth images that are registered to a common viewpoint. This opens the possibility of developing algorithms that exploit the advantages of both sensing…
Defocus blur arises in images that are captured with a shallow depth of field due to the use of a wide aperture. Correcting defocus blur is challenging because the blur is spatially varying and difficult to estimate. We propose an effective…
When humans describe a visual scene, they do not process the entire image uniformly; instead, they selectively fixate on regions relevant to their intended description. In contrast, current multimodal large language models (MLLMs) attend to…
Extracting depth information from photon-limited, defocused images is challenging because depth from defocus (DfD) relies on accurate estimation of defocus blur, which is fundamentally sensitive to image noise. We present a novel approach…
Object pose estimation is important for object manipulation and scene understanding. In order to improve the general applicability of pose estimators, recent research focuses on providing estimates for novel objects, that is objects unseen…
In recent years, zero-shot and few-shot learning in visual grounding have garnered considerable attention, largely due to the success of large-scale vision-language pre-training on expansive datasets such as LAION-5B and DataComp-1B.…
Modern cameras with large apertures often suffer from a shallow depth of field, resulting in blurry images of objects outside the focal plane. This limitation is particularly problematic for fixed-focus cameras, such as those used in smart…
Vergence is widely used as a proxy for depth perception and spatial attention in immersive and real-world eye-tracking studies. In this paper, we investigate how pupil size artefacts affect vergence estimates during real physical depth…
Information Visualization (InfoVis) systems utilize visual representations to enhance data interpretation. Understanding how visual attention is allocated is essential for optimizing interface design. However, collecting Eye-tracking (ET)…