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Related papers: Object Registration in Neural Fields

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In many applications of advanced robotic manipulation, six degrees of freedom (6DoF) object pose estimates are continuously required. In this work, we develop a multi-modality tracker that fuses information from visual appearance and…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Manuel Stoiber , Mariam Elsayed , Anne E. Reichert , Florian Steidle , Dongheui Lee , Rudolph Triebel

Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Varun Burde , Artem Moroz , Vit Zeman , Pavel Burget

We propose an action-conditioned dynamics model that predicts scene changes caused by object and agent interactions in a viewpoint-invariant 3D neural scene representation space, inferred from RGB-D videos. In this 3D feature space, objects…

Robotics · Computer Science 2020-12-29 Hsiao-Yu Fish Tung , Zhou Xian , Mihir Prabhudesai , Shamit Lal , Katerina Fragkiadaki

How can we effectively utilise the 2D monocular image information for recovering the 6D pose (6-DoF) of the visual objects? Deep learning has shown to be effective for robust and real-time monocular pose estimation. Oftentimes, the network…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Di Wu , Yihao Chen , Xianbiao Qi , Yongjian Yu , Weixuan Chen , Rong Xiao

This paper presents a framework that combines traditional keypoint-based camera pose optimization with an invertible neural rendering mechanism. Our proposed 3D scene representation, Nerfels, is locally dense yet globally sparse. As opposed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Gil Avraham , Julian Straub , Tianwei Shen , Tsun-Yi Yang , Hugo Germain , Chris Sweeney , Vasileios Balntas , David Novotny , Daniel DeTone , Richard Newcombe

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Xianghui Yang , Guosheng Lin , Zhenghao Chen , Luping Zhou

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more…

We present a novel approach to place recognition well-suited to environments with many dynamic objects--objects that may or may not be present in an agent's subsequent visits. By incorporating an object-detecting preprocessing step, our…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Juan Pablo Munoz , Scott Dexter

We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone,…

Neural fields can be trained from scratch to represent the shape and appearance of 3D scenes efficiently. It has also been shown that they can densely map correlated properties such as semantics, via sparse interactions from a human…

Robotics · Computer Science 2022-11-01 Iain Haughton , Edgar Sucar , Andre Mouton , Edward Johns , Andrew J. Davison

Image registration is a process of aligning two or more images of same objects using geometric transformation. Most of the existing approaches work on the assumption of location invariance. These approaches require object-centric images to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-14 Deepak Mishra , Rajeev Ranjan , Santanu Chaudhury , Mukul Sarkar , Arvinder Singh Soin

The goal of this work is to replace objects in an RGB-D scene with corresponding 3D models from a library. We approach this problem by first detecting and segmenting object instances in the scene using the approach from Gupta et al. [13].…

Computer Vision and Pattern Recognition · Computer Science 2015-02-17 Saurabh Gupta , Pablo Arbeláez , Ross Girshick , Jitendra Malik

We present a system for multi-level scene awareness for robotic manipulation. Given a sequence of camera-in-hand RGB images, the system calculates three types of information: 1) a point cloud representation of all the surfaces in the scene,…

Robotics · Computer Science 2021-10-18 Yunzhi Lin , Jonathan Tremblay , Stephen Tyree , Patricio A. Vela , Stan Birchfield

Can we localize a robot on a map only using monocular vision? This study presents NuRF, an adaptive and nudged particle filter framework in radiance fields for 6-DoF robot visual localization. NuRF leverages recent advancements in radiance…

Robotics · Computer Science 2025-03-27 Wugang Meng , Tianfu Wu , Huan Yin , Fumin Zhang

Automated surface segmentation is important and challenging in many medical image analysis applications. Recent deep learning based methods have been developed for various object segmentation tasks. Most of them are a classification based…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Leixin Zhou , Zisha Zhong , Abhay Shah , Bensheng Qiu , John Buatti , Xiaodong Wu

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

The pipeline of current robotic pick-and-place methods typically consists of several stages: grasp pose detection, finding inverse kinematic solutions for the detected poses, planning a collision-free trajectory, and then executing the…

While existing Neural Radiance Fields (NeRFs) for dynamic scenes are offline methods with an emphasis on visual fidelity, our paper addresses the online use case that prioritises real-time adaptability. We present ParticleNeRF, a new…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Jad Abou-Chakra , Feras Dayoub , Niko Sünderhauf

This paper introduces a novel continual learning framework for synthesising novel views of multiple scenes, learning multiple 3D scenes incrementally, and updating the network parameters only with the training data of the upcoming new…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yuze Wang , Junyi Wang , Chen Wang , Wantong Duan , Yongtang Bao , Yue Qi

Neural Radiance Fields (NeRF) achieves photo-realistic image rendering from novel views, and the Neural Scene Graphs (NSG) \cite{ost2021neural} extends it to dynamic scenes (video) with multiple objects. Nevertheless, computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yeji Song , Chaerin Kong , Seoyoung Lee , Nojun Kwak , Joonseok Lee