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Memory access efficiency is significantly enhanced by caching recent address translations in the CPUs' Translation Lookaside Buffers (TLBs). However, since the operating system is not aware of which core is using a particular mapping, it…
High-performance branch target buffers (BTBs) and the L1I cache are key to high-performance front-end. Modern branch predictors are highly accurate, but with an increase in code footprint in modern-day server workloads, BTB and L1I misses…
We propose ZnG, a new GPU-SSD integrated architecture, which can maximize the memory capacity in a GPU and address performance penalties imposed by an SSD. Specifically, ZnG replaces all GPU internal DRAMs with an ultra-low-latency SSD to…
Large language models (LLMs) rely on self-attention for contextual understanding, demanding high-throughput inference and large-scale token parallelism (LTPP). Existing dynamic sparsity accelerators falter under LTPP scenarios due to…
A recent Graph Neural Network (GNN) approach for learning to branch has been shown to successfully reduce the running time of branch-and-bound algorithms for Mixed Integer Linear Programming (MILP). While the GNN relies on a GPU for…
Domain-specific languages that execute image processing pipelineson GPUs, such as Halide and Forma, operate by 1) dividing the image into overlapped tiles, and 2) fusing loops to improve memory locality. However, current approaches have…
The rise of LLMs has driven demand for private serverless deployments, characterized by moderate-sized models and infrequent requests. While existing serverless solutions follow exclusive GPU allocation, we take a step back to explore…
Serving Large Language Models (LLMs) is critical for AI-powered applications, yet it demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key…
Hypergraph partitioning is a pervasive NP-hard problem, and accelerating its computation on GPU can both slice time-to-solution and raise quality of results. In this work, we implement a multi-level hypergraph partitioning algorithm on GPU…
We investigate and characterize the performance of an important class of operations on GPUs and Many Integrated Core (MIC) architectures. Our work is motivated by applications that analyze low-dimensional spatial datasets captured by high…
Graphics Processing Units (GPUs) consisting of Streaming Multiprocessors (SMs) achieve high throughput by running a large number of threads and context switching among them to hide execution latencies. The number of thread blocks, and hence…
Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…
GPUs are vastly underutilized, even when running resource-intensive AI applications, as GPU kernels within each job have diverse resource profiles that may saturate some parts of a device while often leaving other parts idle. Colocating…
Serving large language models (LLMs) is expensive, especially for providers hosting many models, making cost reduction essential. The unique workload patterns of serving multiple LLMs (i.e., multi-LLM serving) create new opportunities and…
Large Language Model (LLM) inference is rapidly becoming a core datacenter service, yet current serving stacks keep the host CPU on the critical path for orchestration and token-level control. This makes LLM performance sensitive to CPU…
The rapid growth of large language model (LLM) services imposes increasing demands on distributed GPU inference infrastructure. Most existing scheduling systems follow a reactive paradigm, relying solely on the current system state to make…
Meeting both scalability and performance portability requirements is a challenge for any HPC application, especially for adaptively refined ones. In Octo-Tiger, an astrophysics application for the simulation of stellar mergers, we approach…
Our formulation reveals that the reduction across the sequence axis can be efficiently computed in parallel through a tree reduction. Our algorithm, called Tree Attention, for parallelizing exact attention computation across multiple GPUs…
Distributed attention is a fundamental problem for scaling context window for Large Language Models (LLMs). The state-of-the-art method, Ring-Attention, suffers from scalability limitations due to its excessive communication traffic. This…
This report presents some early results on code generation targeting tensor cores on NVIDIA GPUs using the MLIR compiler infrastructure. The state-of-the-art in high-performance deep learning today is primarily driven by manually optimized…