English
Related papers

Related papers: Neural Assembler: Learning to Generate Fine-Graine…

200 papers

Shape assembly, the process of combining parts into a complete whole, is a crucial robotic skill with broad real-world applications. Among various assembly tasks, geometric assembly--where broken parts are reassembled into their original…

Robotics · Computer Science 2025-06-11 Yan Shen , Ruihai Wu , Yubin Ke , Xinyuan Song , Zeyi Li , Xiaoqi Li , Hongwei Fan , Haoran Lu , Hao dong

Object rearrangement is a fundamental problem in robotics with various practical applications ranging from managing warehouses to cleaning and organizing home kitchens. While existing research has primarily focused on single-agent…

Robotics · Computer Science 2023-11-07 Vivek Gupta , Praphpreet Dhir , Jeegn Dani , Ahmed H. Qureshi

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

Multi-sentence summarization is a well studied problem in NLP, while generating image descriptions for a single image is a well studied problem in Computer Vision. However, for applications such as image cluster labeling or web page…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Nicholas Trieu , Sebastian Goodman , Pradyumna Narayana , Kazoo Sone , Radu Soricut

Object recognition has seen significant progress in the image domain, with focus primarily on 2D perception. We propose to leverage existing large-scale datasets of 3D models to understand the underlying 3D structure of objects seen in an…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Weicheng Kuo , Anelia Angelova , Tsung-Yi Lin , Angela Dai

As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 John Day , Tushar Arora , Jirui Liu , Li Erran Li , Ming Bo Cai

From a set of technical drawings and expert knowledge, we automatically learn a parser to interpret such a drawing. This enables automatic reasoning and learning on top of a large database of technical drawings. In this work, we develop a…

Artificial Intelligence · Computer Science 2019-09-19 Dries Van Daele , Nicholas Decleyre , Herman Dubois , Wannes Meert

We study how to synthesize novel views of human body from a single image. Though recent deep learning based methods work well for rigid objects, they often fail on objects with large articulation, like human bodies. The core step of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-13 Hao Zhu , Hao Su , Peng Wang , Xun Cao , Ruigang Yang

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

Learning general image representations has proven key to the success of many computer vision tasks. For example, many approaches to image understanding problems rely on deep networks that were initially trained on ImageNet, mostly because…

Computer Vision and Pattern Recognition · Computer Science 2019-03-15 Helge Rhodin , Victor Constantin , Isinsu Katircioglu , Mathieu Salzmann , Pascal Fua

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

Robotic assembly tasks involve complex and low-clearance insertion trajectories with varying contact forces at different stages. While the nominal motion trajectory can be easily obtained from human demonstrations through kinesthetic…

Robotics · Computer Science 2021-03-11 Yan Wang , Cristian C. Beltran-Hernandez , Weiwei Wan , Kensuke Harada

General scene understanding for robotics requires flexible semantic representation, so that novel objects and structures which may not have been known at training time can be identified, segmented and grouped. We present an algorithm which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Kirill Mazur , Edgar Sucar , Andrew J. Davison

Autonomous assembly of objects is an essential task in robotics and 3D computer vision. It has been studied extensively in robotics as a problem of motion planning, actuator control and obstacle avoidance. However, the task of developing a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-02 Abhinav Narayan Harish , Rajendra Nagar , Shanmuganathan Raman

Most successes in autonomous robotic assembly have been restricted to single target or category. We propose to investigate general part assembly, the task of creating novel target assemblies with unseen part shapes. As a fundamental step to…

Robotics · Computer Science 2023-09-06 Yulong Li , Andy Zeng , Shuran Song

Human vision demonstrates higher robustness than current AI algorithms under out-of-distribution scenarios. It has been conjectured such robustness benefits from performing analysis-by-synthesis. Our paper formulates triple vision tasks in…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Angtian Wang , Wufei Ma , Alan Yuille , Adam Kortylewski

Humans can easily understand a single image as depicting multiple potential objects permitting interaction. We use this skill to plan our interactions with the world and accelerate understanding new objects without engaging in interaction.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Shengyi Qian , David F. Fouhey

3D objects (artefacts) are made to fulfill functions. Designing an object often starts with defining a list of functionalities that it should provide, also known as functional requirements. Today, the design of 3D object models is still a…

Artificial Intelligence · Computer Science 2018-10-18 Mihai Andries , Atabak Dehban , José Santos-Victor

All current non-rigid structure from motion (NRSfM) algorithms are limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Chen Kong , Simon Lucey
‹ Prev 1 4 5 6 7 8 10 Next ›