Related papers: Detecting self-organising patterns in crowd motion…
Understanding pattern formation in crossing pedestrian flows is essential for analyzing and managing high-density crowd dynamics in urban environments. This study presents two complementary methodological approaches to detect and…
Pedestrian crowds can very realistically be simulated with a social force model which describes the different influences affecting individual pedestrian motion by a few simple force terms. The model is able to reproduce the emergence of…
This paper proposes a general model for synchronized crowding behavior. An order parameter is introduced to quantify the level of synchronization which is shown a function of percentage of agents in reactive state. Further, synchronization…
This paper introduces a crowd modeling and motion control approach that employs diffusion adaptation within an adaptive network. In the network, nodes collaboratively address specific estimation problems while simultaneously moving as…
In animal societies as well as in human crowds, many observed collective behaviours result from self-organized processes based on local interactions among individuals. However, models of crowd dynamics are still lacking a systematic…
Pedestrian behavior has much more complicated characteristics in a dense crowd and thus attracts the widespread interest of scientists and engineers. However, even successful modeling approaches such as pedestrian models based on particle…
The growth of the number of people in the monitoring scene may increase the probability of security threat, which makes crowd counting more and more important. Most of the existing approaches estimate the number of pedestrians within one…
This paper is concerned with mathematical modeling of intelligent systems, such as human crowds and animal groups. In particular, the focus is on the emergence of different self-organized patterns from non-locality and anisotropy of the…
When crowdsourcing systems are used in combination with machine inference systems in the real world, they benefit the most when the machine system is deeply integrated with the crowd workers. However, if researchers wish to integrate the…
Population annealing is an easily parallelizable sequential Monte Carlo algorithm that is well-suited for simulating the equilibrium properties of systems with rough free energy landscapes. In this work we seek to understand and improve the…
In human crowds as well as in many animal societies, local interactions among individuals often give rise to self-organized collective organizations that offer functional benefits to the group. For instance, flows of pedestrians moving in…
In this paper, we present a data-driven approach to generate realistic steering behaviors for virtual crowds in crowd simulation. We take advantage of both rule-based models and data-driven models by applying the interaction patterns…
We are interested in developing an automated system for detection of organized movements in human crowds. Computer vision algorithms can extract information from videos of crowded scenes and automatically detect and track groups of…
In this paper, we present a novel method to recognize the types of crowd movement from crowd trajectories using agent-based motion models (AMMs). Our idea is to apply a number of AMMs, referred to as exemplar-AMMs, to describe the crowd…
Crowd trajectory prediction plays a crucial role in public safety and management, where it can help prevent disasters such as stampedes. Recent works address the problem by predicting individual trajectories and considering surrounding…
A recurrent task in coordinated systems is managing (estimating, predicting, or controlling) signals that vary in space, such as distributed sensed data or computation outcomes. Especially in large-scale settings, the problem can be…
In crowded environments, individuals must navigate around other occupants to reach their destinations. Understanding and controlling traffic flows in these spaces is relevant for coordinating robot swarms and designing infrastructure for…
We investigate the emergence of self-organised trails between two specific target areas in collective motion of social organisms by means of an agent-based model. We present numerical evidences that an increase in the efficiency of…
Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…
We study a distributed framework for stochastic optimization which is inspired by models of collective motion found in nature (e.g., swarming) with mild communication requirements. Specifically, we analyze a scheme in which each one of $N >…