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Related papers: SMPLer: Taming Transformers for Monocular 3D Human…

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Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

Training accurate 3D human pose estimators requires large amount of 3D ground-truth data which is costly to collect. Various weakly or self supervised pose estimation methods have been proposed due to lack of 3D data. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Muhammed Kocabas , Salih Karagoz , Emre Akbas

Existing 2D-to-3D human pose estimation (HPE) methods struggle with the occlusion issue by enriching information like temporal and visual cues in the lifting stage. In this paper, we argue that these methods ignore the limitation of the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Zheng , Han Li , Wenrui Dai , Ziyang Zheng , Chenglin Li , Junni Zou , Hongkai Xiong

Recently, Transformers have shown promising performance in various vision tasks. To reduce the quadratic computation complexity caused by the global self-attention, various methods constrain the range of attention within a local region to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Sitong Wu , Tianyi Wu , Haoru Tan , Guodong Guo

Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…

Computer Vision and Pattern Recognition · Computer Science 2016-05-18 Bugra Tekin , Isinsu Katircioglu , Mathieu Salzmann , Vincent Lepetit , Pascal Fua

In multi-view 3D human pose estimation, models typically rely on images captured simultaneously from different camera views to predict a pose at a specific moment. While providing accurate spatial information, this traditional approach…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ling Li , Changjie Chen , Yuyan Wang , Jiaqing Lyu , Kenglun Chang , Yiyun Chen , Zhidong Deng

A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…

Graphics · Computer Science 2019-07-19 Aron Monszpart , Paul Guerrero , Duygu Ceylan , Ersin Yumer , Niloy J. Mitra

Single-image human mesh recovery provides a compact 3D, person-centric representation that supports analysis, animation, AR and VR, rehabilitation, and human-computer interaction. However, prevailing systems impose an intact-limb prior and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Jiaying Ying , Heming Du , Kaihao Zhang , Sean M. Tweedy , Xin Yu

Learning to regress 3D human body shape and pose (e.g.~SMPL parameters) from monocular images typically exploits losses on 2D keypoints, silhouettes, and/or part-segmentation when 3D training data is not available. Such losses, however, are…

Computer Vision and Pattern Recognition · Computer Science 2022-02-24 Sai Kumar Dwivedi , Nikos Athanasiou , Muhammed Kocabas , Michael J. Black

We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2021-08-16 Andrei Burov , Matthias Nießner , Justus Thies

Conventional approaches to human mesh recovery predominantly employ a region-based strategy. This involves initially cropping out a human-centered region as a preprocessing step, with subsequent modeling focused on this zoomed-in image.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Zeyu Wang , Zhenzhen Weng , Serena Yeung-Levy

SLAM systems are mainly applied for robot navigation while research on feasibility for motion planning with SLAM for tasks like bin-picking, is scarce. Accurate 3D reconstruction of objects and environments is important for planning motion…

Computer Vision and Pattern Recognition · Computer Science 2018-03-07 Sergey Triputen , Atmaraaj Gopal , Thomas Weber , Christian Hofert , Kristiaan Schreve , Matthias Ratsch

Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Noé Artru , Rukhshanda Hussain , Emeline Got , Alexandre Messier , David B. Lindell , Abdallah Dib

Generative AI models provide a wide range of tools capable of performing complex tasks in a fraction of the time it would take a human. Among these, Large Language Models (LLMs) stand out for their ability to generate diverse texts, from…

Computation and Language · Computer Science 2024-10-07 Baldomero R. Árbol , Dan Casas

Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Peishan Cong , Yiteng Xu , Yiming Ren , Juze Zhang , Lan Xu , Jingya Wang , Jingyi Yu , Yuexin Ma

To improve the generalization of 3D human pose estimators, many existing deep learning based models focus on adding different augmentations to training poses. However, data augmentation techniques are limited to the "seen" pose combinations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Cheng-Yen Yang , Jiajia Luo , Lu Xia , Yuyin Sun , Nan Qiao , Ke Zhang , Zhongyu Jiang , Jenq-Neng Hwang

We present a new nonlinear dimensionality reduction method, MAPLE, that enhances UMAP by improving manifold modeling. MAPLE employs a self-supervised learning approach to more efficiently encode low-dimensional manifold geometry. Central to…

Machine Learning · Computer Science 2026-05-15 Zeyang Huang , Takanori Fujiwara , Angelos Chatzimparmpas , Wandrille Duchemin , Andreas Kerren

The widespread application of 3D human pose estimation (HPE) is limited by resource-constrained edge devices, requiring more efficient models. A key approach to enhancing efficiency involves designing networks based on the structural…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Jialun Cai , Mengyuan Liu , Hong Liu , Shuheng Zhou , Wenhao Li

We consider the task of 3D joints location and orientation prediction from a monocular video with the skinned multi-person linear (SMPL) model. We first infer 2D joints locations with an off-the-shelf pose estimation algorithm. We use the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Imry Kissos , Lior Fritz , Matan Goldman , Omer Meir , Eduard Oks , Mark Kliger

Radar-based indoor 3D human pose estimation typically relied on fine-grained 3D keypoint labels, which are costly to obtain especially in complex indoor settings involving clutter, occlusions, or multiple people. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Sorachi Kato , Ryoma Yataka , Pu Perry Wang , Pedro Miraldo , Takuya Fujihashi , Petros Boufounos