Related papers: From Parts to Whole: A Unified Reference Framework…
We present PartComposer: a framework for part-level concept learning from single-image examples that enables text-to-image diffusion models to compose novel objects from meaningful components. Existing methods either struggle with…
While large-scale pre-trained text-to-image models can synthesize diverse and high-quality human-centric images, an intractable problem is how to preserve the face identity for conditioned face images. Existing methods either require…
Pose-guided person image generation and animation aim to transform a source person image to target poses. These tasks require spatial manipulation of source data. However, Convolutional Neural Networks are limited by the lack of ability to…
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…
Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first…
In this paper, we propose an effective face completion algorithm using a deep generative model. Different from well-studied background completion, the face completion task is more challenging as it often requires to generate semantically…
This paper propels creative control in generative visual AI by allowing users to "select". Departing from traditional text or sketch-based methods, we for the first time allow users to choose visual concepts by parts for their creative…
Recent advancements in generative models have significantly facilitated the development of personalized content creation. Given a small set of images with user-specific concept, personalized image generation allows to create images that…
Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based workflows require laborious manual rigging or template-based…
Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…
In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…
Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting…
We propose a trait-specific image generation method that models forehead creases geometrically using B-spline and B\'ezier curves. This approach ensures the realistic generation of both principal creases and non-prominent crease patterns,…
We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…
We present Match-and-Fuse - a zero-shot, training-free method for consistent controlled generation of unstructured image sets - collections that share a common visual element, yet differ in viewpoint, time of capture, and surrounding…
This paper aims at a newly raising task in visual surveillance: re-identifying people at a distance by matching body information, given several reference examples. Most of existing works solve this task by matching a reference template with…
We present a generative model for controllable person image synthesis,as shown in Figure , which can be applied to pose-guided person image synthesis, $i.e.$, converting the pose of a source person image to the target pose while preserving…
Despite significant progress, controlled generation of complex images with interacting people remains difficult. Existing layout generation methods fall short of synthesizing realistic person instances; while pose-guided generation…
We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…
We tackle human image synthesis, including human motion imitation, appearance transfer, and novel view synthesis, within a unified framework. It means that the model, once being trained, can be used to handle all these tasks. The existing…