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Underwater automatic target recognition (UATR) has been a challenging research topic in ocean engineering. Although deep learning brings opportunities for target recognition on land and in the air, underwater target recognition techniques…
Side-look synthetic aperture sonar (SAS) can produce very high quality images of the sea-floor. When viewing this imagery, a human observer can often easily identify various sea-floor textures such as sand ripple, hard-packed sand, sea…
We propose an image warping-based remote rendering technique for volumes that decouples the rendering and display phases. Our work builds on prior work that samples the volume on the client using ray casting and reconstructs a z-value based…
Planetary exploration increasingly relies on autonomous robotic systems capable of perceiving, interpreting, and reconstructing their surroundings in the absence of global positioning or real-time communication with Earth. Rovers operating…
Autonomous Surface Vehicles (ASV) are becoming more affordable and include a wide variety of sensors and capacities with applications from ocean physics such as the Saildrone project to ecology with the tracking of marine species in the…
Differentiable volumetric rendering is a powerful paradigm for 3D reconstruction and novel view synthesis. However, standard volume rendering approaches struggle with degenerate geometries in the case of limited viewpoint diversity, a…
Reconstructing geometry and topology structures from raw unstructured data has always been an important research topic in indoor mapping research. In this paper, we aim to reconstruct the floorplan with a vectorized representation from…
Neural Radiance Field (NeRF) technology demonstrates immense potential in novel viewpoint synthesis tasks, due to its physics-based volumetric rendering process, which is particularly promising in underwater scenes. Addressing the…
Development of the new methods of surface water observation is crucial in the perspective of increasingly frequent extreme hydrological events related to global warming and increasing demand for water. Orthophotos and digital surface models…
In this work, we present a new multi-view depth estimation method that utilizes both conventional reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based…
Object classification in synthetic aperture sonar (SAS) imagery is usually a data starved and class imbalanced problem. There are few objects of interest present among much benign seafloor. Despite these problems, current classification…
Ocean exploration using acoustical 3D imaging is gaining popularity as it provides information about the 3D geometry of the targets even under mild turbid conditions. A major challenge in underwater 3D imaging is the high cost of the planar…
We present NeuralLabeling, a labeling approach and toolset for annotating 3D scenes using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bounding boxes, 3D bounding boxes, 6DOF object poses, depth…
One of the key steps in ultrasound image formation is digital beamforming of signals sampled by several transducer elements placed upon an array. High-resolution digital beamforming introduces the demand for sampling rates significantly…
Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper,…
Implicit neural representations have recently been extended to represent convolutional neural network weights via neural representation for neural networks, offering promising parameter compression benefits. However, standard multi-layer…
This article deals with an important aspect of the neural network retrieval of sea surface salinity (SSS) from SMOS brightness temperatures (TBs). The neural network retrieval method is an empirical approach that offers the possibility of…
Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…
We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…
In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…