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Related papers: Generalizable Neural Human Renderer

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We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

Endowing robots with human-like physical reasoning abilities remains challenging. We argue that existing methods often disregard spatio-temporal relations and by using Graph Neural Networks (GNNs) that incorporate a relational inductive…

Machine Learning · Computer Science 2019-10-24 Fabio Ferreira , Lin Shao , Tamim Asfour , Jeannette Bohg

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Mihai Zanfir , Andrei Zanfir , Eduard Gabriel Bazavan , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Recent years have witnessed tremendous progress in the 3D reconstruction of dynamic humans from a monocular video with the advent of neural rendering techniques. This task has a wide range of applications, including the creation of virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Kanghao Chen , Zeyu Wang , Lin Wang

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Xiaoke Huang , Yiji Cheng , Yansong Tang , Xiu Li , Jie Zhou , Jiwen Lu

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Yuelang Xu , Zhaoqi Su , Qingyao Wu , Yebin Liu

Photorealistic rendering and reposing of humans is important for enabling augmented reality experiences. We propose a novel framework to reconstruct the human and the scene that can be rendered with novel human poses and views from just a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Wei Jiang , Kwang Moo Yi , Golnoosh Samei , Oncel Tuzel , Anurag Ranjan

Video-based person re-identification (re-ID) is an important research topic in computer vision. The key to tackling the challenging task is to exploit both spatial and temporal clues in video sequences. In this work, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Yichao Yan , Jie Qin1 , Jiaxin Chen , Li Liu , Fan Zhu , Ying Tai , Ling Shao

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Aaron S. Jackson , Chris Manafas , Georgios Tzimiropoulos

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Xueting Li , Shalini De Mello , Sifei Liu , Koki Nagano , Umar Iqbal , Jan Kautz

Neural rendering has received tremendous attention since the advent of Neural Radiance Fields (NeRF), and has pushed the state-of-the-art on novel-view synthesis considerably. The recent focus has been on models that overfit to a single…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Mohammed Suhail , Carlos Esteves , Leonid Sigal , Ameesh Makadia

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

Presenting high-resolution (HR) human appearance is always critical for the human-centric videos. However, current imagery equipment can hardly capture HR details all the time. Existing super-resolution algorithms barely mitigate the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Guanghan Li , Yaping Zhao , Mengqi Ji , Xiaoyun Yuan , Lu Fang

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Jae Shin Yoon , Lingjie Liu , Vladislav Golyanik , Kripasindhu Sarkar , Hyun Soo Park , Christian Theobalt

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt