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Related papers: Metric Distortion under Group-Fair Objectives

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In a setting where $m$ items need to be partitioned among $n$ agents, we evaluate the performance of mechanisms that take as input each agent's \emph{ordinal preferences}, i.e., their ranking of the items from most- to least-preferred. The…

Computer Science and Game Theory · Computer Science 2026-02-13 Ioannis Caragiannis , Vasilis Gkatzelis , Sebastian Homrighausen

One way of evaluating social choice (voting) rules is through a utilitarian distortion framework. In this model, we assume that agents submit full rankings over the alternatives, and these rankings are generated from underlying, but…

Computer Science and Game Theory · Computer Science 2018-10-03 Ashish Goel , Reyna Hulett , Anilesh K. Krishnaswamy

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

In this work we study the metric distortion problem in voting theory under a limited amount of ordinal information. Our primary contribution is threefold. First, we consider mechanisms which perform a sequence of pairwise comparisons…

Computer Science and Game Theory · Computer Science 2021-07-07 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We study the problem of fairly allocating indivisible goods to groups of agents. Agents in the same group share the same set of goods even though they may have different preferences. Previous work has focused on unanimous fairness, in which…

Computer Science and Game Theory · Computer Science 2020-01-01 Erel Segal-Halevi , Warut Suksompong

Aggregating the preferences of individuals into a collective decision is the core subject of study of social choice theory. In 2006, Procaccia and Rosenschein considered a utilitarian social choice setting, where the agents have explicit…

Computer Science and Game Theory · Computer Science 2021-04-16 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

Recent works have studied the design of algorithms for selecting representative sortition panels. However, the most central question remains unaddressed: Do these panels reflect the entire population's opinion? We present a positive answer…

Computer Science and Game Theory · Computer Science 2024-06-05 Ioannis Caragiannis , Evi Micha , Jannik Peters

In this paper, we study the metric distortion of deterministic social choice rules that choose a winning candidate from a set of candidates based on voter preferences. Voters and candidates are located in an underlying metric space. A voter…

Computer Science and Game Theory · Computer Science 2019-05-07 Kamesh Munagala , Kangning Wang

We study metric distortion in distributed voting, where $n$ voters are partitioned into $k$ groups, each selecting a local representative, and a final winner is chosen from these representatives (or from the entire set of candidates). This…

Computer Science and Game Theory · Computer Science 2025-11-25 Mohammad Ali Abam , Davoud Kareshki , Marzieh Nilipour , Mohammad Hossein Paydar , Masoud Seddighin

We study higher statistical moments of Distortion for randomized social choice in a metric implicit utilitarian model. The Distortion of a social choice mechanism is the expected approximation factor with respect to the optimal utilitarian…

Computer Science and Game Theory · Computer Science 2020-04-29 Brandon Fain , William Fan , Kamesh Munagala

Consider the following social choice problem. Suppose we have a set of $n$ voters and $m$ candidates that lie in a metric space. The goal is to design a mechanism to choose a candidate whose average distance to the voters is as small as…

Computer Science and Game Theory · Computer Science 2021-11-09 Moses Charikar , Prasanna Ramakrishnan

We study the facility location problems where agents are located on a real line and divided into groups based on criteria such as ethnicity or age. Our aim is to design mechanisms to locate a facility to approximately minimize the costs of…

Computer Science and Game Theory · Computer Science 2023-06-06 Houyu Zhou , Minming Li , Hau Chan

In the $k$-committee election problem, we wish to aggregate the preferences of $n$ agents over a set of alternatives and select a committee of $k$ alternatives that minimizes the cost incurred by the agents. While we typically assume that…

Computer Science and Game Theory · Computer Science 2025-02-07 Haripriya Pulyassary , Chaitanya Swamy

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik

In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…

Computer Science and Game Theory · Computer Science 2025-05-21 Moses Charikar , Prasanna Ramakrishnan , Zihan Tan , Kangning Wang

In the metric distortion problem there is a set of candidates $C$ and voters $V$ in the same metric space. The goal is to select a candidate minimizing the social cost: the sum of distances of the selected candidate from all the voters, and…

Computer Science and Game Theory · Computer Science 2024-07-12 Ben Berger , Michal Feldman , Vasilis Gkatzelis , Xizhi Tan

In this work we consider general facility location and social choice problems, in which sets of agents $\mathcal{A}$ and facilities $\mathcal{F}$ are located in a metric space, and our goal is to assign agents to facilities (as well as…

Multiagent Systems · Computer Science 2018-05-09 Elliot Anshelevich , Wennan Zhu

{\em Distortion} is a well-established notion for quantifying the loss of social welfare that may occur in voting. As voting rules take as input only ordinal information, they are essentially forced to neglect the exact values the agents…

Computer Science and Game Theory · Computer Science 2024-10-15 Ioannis Caragiannis , Karl Fehrs

We consider the one-sided matching problem, where n agents have preferences over n items, and these preferences are induced by underlying cardinal valuation functions. The goal is to match every agent to a single item so as to maximize the…

Computer Science and Game Theory · Computer Science 2020-09-15 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

We study the distributed facility location problem, where a set of agents with positions on the line of real numbers are partitioned into disjoint districts, and the goal is to choose a point to satisfy certain criteria, such as optimize an…

Computer Science and Game Theory · Computer Science 2023-01-05 Aris Filos-Ratsikas , Panagiotis Kanellopoulos , Alexandros A. Voudouris , Rongsen Zhang