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Estimating three-dimensional human poses from the positions of two-dimensional joints has shown promising results.However, using two-dimensional joint coordinates as input loses more information than image-based approaches and results in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Shu Chen , Lei Zhang , Beiji Zou

Muscle volume is a useful quantitative biomarker in sports, but also for the follow-up of degenerative musculo-skelletal diseases. In addition to volume, other shape biomarkers can be extracted by segmenting the muscles of interest from…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Louise Piecuch , Vanessa Gonzales Duque , Aurélie Sarcher , Enzo Hollville , Antoine Nordez , Giuseppe Rabita , Gaël Guilhem , Diana Mateus

Contemporary approaches to solving various problems that require analyzing three-dimensional (3D) meshes and point clouds have adopted the use of deep learning algorithms that directly process 3D data such as point coordinates, normal…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Stefan Novaković , Vladimir Risojević

In vivo measurements of muscle architecture (i.e. the spatial arrangement of muscle fascicles) are routinely included in research and clinical settings to monitor muscle structure, function and plasticity. However, in most cases such…

Image and Video Processing · Electrical Eng. & Systems 2019-06-03 Olivier R. Seynnes , Neil J. Cronin

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

Human-Computer Interaction · Computer Science 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker

We propose a simple and practical approach for incorporating the effects of muscle inertia, which has been ignored by previous musculoskeletal simulators in both graphics and biomechanics. We approximate the inertia of the muscle by…

Graphics · Computer Science 2022-09-23 Ying Wang , Jasper Verheul , Sang-Hoon Yeo , Nima Khademi Kalantari , Shinjiro Sueda

Musculoskeletal models have been widely used for detailed biomechanical analysis to characterise various functional impairments given their ability to estimate movement variables (i.e., muscle forces and joint moment) which cannot be…

Signal Processing · Electrical Eng. & Systems 2022-07-05 Jie Zhang , Yihui Zhao , Fergus Shone , Zhenhong Li , Alejandro F. Frangi , Shengquan Xie , Zhiqiang Zhang

Modeling and control of the human musculoskeletal system is important for understanding human motor functions, developing embodied intelligence, and optimizing human-robot interaction systems. However, current human musculoskeletal models…

Artificial Intelligence · Computer Science 2024-12-30 Chenhui Zuo , Kaibo He , Jing Shao , Yanan Sui

While the musculoskeletal humanoid has various biomimetic benefits, its complex modeling is difficult, and many learning control methods have been developed. However, for the actual robot, the hysteresis of its joint angle tracking is still…

Robotics · Computer Science 2024-05-21 Kento Kawaharazuka , Kei Okada , Masayuki Inaba

This study introduces a novel approach for deriving the governing equations of the musculoskeletal system in the human body. The proposed formalism offers a framework to effectively incorporate the kinematic characteristics of biological…

Applied Physics · Physics 2023-07-26 Hossein Ehsani

Multi-task learning is a method for improving the generalizability of multiple tasks. In order to perform multiple classification tasks with one neural network model, the losses of each task should be combined. Previous studies have mostly…

Machine Learning · Computer Science 2018-10-03 Myungsu Chae , Tae-Ho Kim , Young Hoon Shin , June-Woo Kim , Soo-Young Lee

Estimating human poses from videos is critical in human-computer interaction. Joints cooperate rather than move independently during human movement. There are both spatial and temporal correlations between joints. Despite the positive…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Yonghao Dang , Jianqin Yin , Shaojie Zhang , Jiping Liu , Yanzhu Hu

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ana Filipa Rodrigues Nogueira , Hélder P. Oliveira , Luís F. Teixeira

Using joint actuators to drive the skeletal movements is a common practice in character animation, but the resultant torque patterns are often unnatural or infeasible for real humans to achieve. On the other hand, physiologically-based…

Graphics · Computer Science 2019-08-23 Yifeng Jiang , Tom Van Wouwe , Friedl De Groote , C. Karen Liu

Not all the human body parts have the same~degree of freedom~(DOF) due to the physiological structure. For example, the limbs may move more flexibly and freely than the torso does. Most of the existing 3D pose estimation methods, despite…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Jue Wang , Shaoli Huang , Xinchao Wang , Dacheng Tao

Effectively measuring the similarity between two human motions is necessary for several computer vision tasks such as gait analysis, person identi- fication and action retrieval. Nevertheless, we believe that traditional approaches such as…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Huseyin Coskun , David Joseph Tan , Sailesh Conjeti , Nassir Navab , Federico Tombari

Robots have the potential to assist people in bed, such as in healthcare settings, yet bedding materials like sheets and blankets can make observation of the human body difficult for robots. A pressure-sensing mat on a bed can provide…

Robotics · Computer Science 2018-08-31 Henry M. Clever , Ariel Kapusta , Daehyung Park , Zackory Erickson , Yash Chitalia , Charles C. Kemp

Joint reconstruction has recently attracted a lot of attention, especially in the field of medical multi-modality imaging such as PET-MRI. Most of the developed methods rely on the comparison of image gradients, or more precisely their…

Numerical Analysis · Mathematics 2018-01-17 Julian Rasch , Eva-Maria Brinkmann , Martin Burger

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

Using an experimental optimization approach, this study investigated whether two human movements, pointing tasks and squat-jumps, could be modelled with a reduced set of kinematic parameters. Three sigmoid models were proposed to model the…

Quantitative Methods · Quantitative Biology 2013-05-16 Thomas Creveaux , Jérôme Bastien , Clément Villars , Pierre Legreneur