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There has been a surge of interest in assistive wearable agents: agents embodied in wearable form factors (e.g., smart glasses) who take assistive actions toward a user's goal/query (e.g. "Where did I leave my keys?"). In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Vijay Veerabadran , Fanyi Xiao , Nitin Kamra , Pedro Matias , Joy Chen , Caley Drooff , Brett D Roads , Riley Williams , Ethan Henderson , Xuanyi Zhao , Kevin Carlberg , Joseph Tighe , Karl Ridgeway

Mixed Reality (MR) interfaces increasingly rely on gaze for interaction , yet distinguishing visual attention from intentional action remains difficult, leading to the Midas Touch problem. Existing solutions require explicit confirmations,…

Human-Computer Interaction · Computer Science 2026-01-28 Francesco Chiossi , Elnur Imamaliyev , Martin Bleichner , Sven Mayer

Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Gil Shapira , Ishay Goldin , Evgeny Artyomov , Donghoon Kim , Yosi Keller , Niv Zehngut

Moving target selection in multimedia interactive systems faces unprecedented challenges as users increasingly interact across diverse and dynamic contexts-from live streaming in moving vehicles to VR gaming in varying environments.…

Multimedia · Computer Science 2025-08-20 Xiangxian Li , Yawen Zheng , Baiqiao Zhang , Yijia Ma , Xianhui Cao , Juan Liu , Yulong Bian , Jin Huang , Chenglei Yang

In gaze based Human-Robot Interaction (HRI), it is important to determine the human intention for further interaction. The gaze intention is often modelled as fixation. However, when looking at an object, it is not natural and it is…

Robotics · Computer Science 2019-09-18 Lei Shi , Cosmin Copot , Steve Vanlanduit

Customers reach out to online live chat agents with various intents, such as asking about product details or requesting a return. In this paper, we propose the problem of predicting user intent from browsing history and address it through a…

Computation and Language · Computer Science 2024-09-04 Se-eun Yoon , Ahmad Bin Rabiah , Zaid Alibadi , Surya Kallumadi , Julian McAuley

Ranking ensemble is a critical component in real recommender systems. When a user visits a platform, the system will prepare several item lists, each of which is generally from a single behavior objective recommendation model. As multiple…

Information Retrieval · Computer Science 2023-04-18 Jiayu Li , Peijie Sun , Zhefan Wang , Weizhi Ma , Yangkun Li , Min Zhang , Zhoutian Feng , Daiyue Xue

This thesis contributes a structured inquiry into the open actuarial mathematics problem of modelling user behaviour using machine learning methods, in order to predict purchase intent of non-life insurance products. It is valuable for a…

Information Retrieval · Computer Science 2021-12-06 Simone Borg Bruun

In recent years, the integration of vision and language understanding has led to significant advancements in artificial intelligence, particularly through Vision-Language Models (VLMs). However, existing VLMs face challenges in handling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Kun Yan , Lei Ji , Zeyu Wang , Yuntao Wang , Nan Duan , Shuai Ma

How to build AI that understands human intentions, and uses this knowledge to collaborate with people? We describe a computational framework for evaluating models of goal inference in the domain of 3D motor actions, which receives as input…

Artificial Intelligence · Computer Science 2021-12-03 Yingdong Qian , Marta Kryven , Tao Gao , Hanbyul Joo , Josh Tenenbaum

Smart glasses are emerging as a promising interface between humans and artificial intelligence (AI) agents, enabling first-person perception, contextual awareness, and real-time assistance. However, continuous offloading of visual data from…

Signal Processing · Electrical Eng. & Systems 2026-04-28 Peiwen Jiang , Fangyu Liu , Jiajia Guo , Chao-Kai Wen , Shi Jin , Jun Zhang

Large-scale pre-training has fundamentally changed how machine learning research is done today: large foundation models are trained once, and then can be used by anyone in the community (including those without data or compute resources to…

Machine Learning · Computer Science 2026-05-13 Chongyi Zheng , Seohong Park , Sergey Levine , Benjamin Eysenbach

Accurately predicting the intent of customer support requests is vital for efficient support systems, enabling agents to quickly understand messages and prioritize responses accordingly. While different approaches exist for intent…

Computation and Language · Computer Science 2023-09-19 Nichal Narotamo , David Aparicio , Tiago Mesquita , Mariana Almeida

Accessing visual information is crucial yet challenging for people with low vision due to visual conditions like low visual acuity and limited visual fields. However, unlike blind people, low vision people have and prefer using their…

Human-Computer Interaction · Computer Science 2025-08-06 Ru Wang , Ruijia Chen , Anqiao Erica Cai , Zhiyuan Li , Sanbrita Mondal , Yuhang Zhao

Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…

Human-Computer Interaction · Computer Science 2026-01-22 Björn R. Severitt , Yannick Sauer , Nora Castner , Siegfried Wahl

Predicting the target of visual search from eye fixation (gaze) data is a challenging problem with many applications in human-computer interaction. In contrast to previous work that has focused on individual instances as a search target, we…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Hosnieh Sattar , Andreas Bulling , Mario Fritz

Eye gaze, encompassing fixations and saccades, provides critical insights into human intentions and future actions. This study introduces a gaze-regularized framework that enhances Vision Language Models (VLMs) for egocentric behavior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Anupam Pani , Yanchao Yang

Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Vincent Sitzmann , Ana Serrano , Amy Pavel , Maneesh Agrawala , Diego Gutierrez , Belen Masia , Gordon Wetzstein

The paper presents a machine learning approach to design digital interfaces that can dynamically adapt to different users and usage strategies. The algorithm uses Bayesian statistics to model users' browsing behavior, focusing on their…

Machine Learning · Computer Science 2025-09-24 Eric Petit , Denis Chêne

The rapid evolution of LLMs represents an impactful paradigm shift in digital interaction and content engagement. While they encode vast amounts of human-generated knowledge and excel in processing diverse data types, they often face the…

Human-Computer Interaction · Computer Science 2024-11-20 Anna Bodonhelyi , Efe Bozkir , Shuo Yang , Enkelejda Kasneci , Gjergji Kasneci