Related papers: GazeIntent: Adapting dwell-time selection in VR in…
There has been a surge of interest in assistive wearable agents: agents embodied in wearable form factors (e.g., smart glasses) who take assistive actions toward a user's goal/query (e.g. "Where did I leave my keys?"). In this work, we…
Mixed Reality (MR) interfaces increasingly rely on gaze for interaction , yet distinguishing visual attention from intentional action remains difficult, leading to the Midas Touch problem. Existing solutions require explicit confirmations,…
Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately…
Moving target selection in multimedia interactive systems faces unprecedented challenges as users increasingly interact across diverse and dynamic contexts-from live streaming in moving vehicles to VR gaming in varying environments.…
In gaze based Human-Robot Interaction (HRI), it is important to determine the human intention for further interaction. The gaze intention is often modelled as fixation. However, when looking at an object, it is not natural and it is…
Customers reach out to online live chat agents with various intents, such as asking about product details or requesting a return. In this paper, we propose the problem of predicting user intent from browsing history and address it through a…
Ranking ensemble is a critical component in real recommender systems. When a user visits a platform, the system will prepare several item lists, each of which is generally from a single behavior objective recommendation model. As multiple…
This thesis contributes a structured inquiry into the open actuarial mathematics problem of modelling user behaviour using machine learning methods, in order to predict purchase intent of non-life insurance products. It is valuable for a…
In recent years, the integration of vision and language understanding has led to significant advancements in artificial intelligence, particularly through Vision-Language Models (VLMs). However, existing VLMs face challenges in handling…
How to build AI that understands human intentions, and uses this knowledge to collaborate with people? We describe a computational framework for evaluating models of goal inference in the domain of 3D motor actions, which receives as input…
Smart glasses are emerging as a promising interface between humans and artificial intelligence (AI) agents, enabling first-person perception, contextual awareness, and real-time assistance. However, continuous offloading of visual data from…
Large-scale pre-training has fundamentally changed how machine learning research is done today: large foundation models are trained once, and then can be used by anyone in the community (including those without data or compute resources to…
Accurately predicting the intent of customer support requests is vital for efficient support systems, enabling agents to quickly understand messages and prioritize responses accordingly. While different approaches exist for intent…
Accessing visual information is crucial yet challenging for people with low vision due to visual conditions like low visual acuity and limited visual fields. However, unlike blind people, low vision people have and prefer using their…
Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…
Predicting the target of visual search from eye fixation (gaze) data is a challenging problem with many applications in human-computer interaction. In contrast to previous work that has focused on individual instances as a search target, we…
Eye gaze, encompassing fixations and saccades, provides critical insights into human intentions and future actions. This study introduces a gaze-regularized framework that enhances Vision Language Models (VLMs) for egocentric behavior…
Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…
The paper presents a machine learning approach to design digital interfaces that can dynamically adapt to different users and usage strategies. The algorithm uses Bayesian statistics to model users' browsing behavior, focusing on their…
The rapid evolution of LLMs represents an impactful paradigm shift in digital interaction and content engagement. While they encode vast amounts of human-generated knowledge and excel in processing diverse data types, they often face the…