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Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

Methodology · Statistics 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This situation probably lies in observing the wrong object of study, that is to say,…

Human-Computer Interaction · Computer Science 2025-10-08 Guillaume Rivière

Human Computer Interaction (HCI) is a field in which developer makes a user friendly system. User can interact with a computer system without using any conventional peripheral devices. Marker is used to recognize hand movement accurately &…

Human-Computer Interaction · Computer Science 2014-02-05 Kinjal N. Shah , Kirit R. Rathod , Shardul J. Agravat

This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…

Artificial Intelligence · Computer Science 2009-11-06 Dimitris Kalles , Ilias Fykouras

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

Human-Computer Interaction · Computer Science 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…

Human-Computer Interaction · Computer Science 2019-07-29 Yen-Chia Hsu , Illah Nourbakhsh

Often user interfaces of theorem proving systems focus on assisting particularly trained and skilled users, i.e., proof experts. As a result, the systems are difficult to use for non-expert users. This paper describes a paper and pencil HCI…

Artificial Intelligence · Computer Science 2009-03-24 Martin Homik , Andreas Meier

Human-Computer Interaction (HCI) is a diverse field bringing together theories and methods from fields such as computer science, psychology, and human factors. Historically, HCI has focused on the human through ``user'' or ``human''…

Human-Computer Interaction · Computer Science 2026-05-04 Sejal Agarwal , Delara Forghani , Brandon Lit , Thomas Driscoll , Anthony Maocheia-Ricci

Rather than simply offering suggestions, this guideline for the methodology chapter in computer science dissertations provides thorough insights on how to develop a strong research methodology within the area of computer science. The method…

General Literature · Computer Science 2024-05-02 Marco Araujo

Workshops are used to explore a specific topic, transfer knowledge, solve identified problems or create something new. In funded research projects and other research endeavours, workshops are the mechanism to gather the wider project,…

The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This paper proposes a formalization of user interaction observations (instead of user…

Human-Computer Interaction · Computer Science 2025-07-21 Guillaume Rivière

To effectively prepare engineering students requires of formation of a system of fundamental physical knowledge together with the ability to apply them in specific productive activities, both on fundamental and on the profiled-oriented…

Physics Education · Physics 2018-08-23 Yu. Yechkalo

Top-down, user-centered thinking is not typically a strength of all students, especially tech-savvy computer science-related ones. We propose Human-Robot Interaction (HRI) introductory courses as a highly suitable opportunity to foster…

Robotics · Computer Science 2024-03-20 Tobias Doernbach

Empirical studies on formal methods and tools are rare. In this paper, we provide guidelines for such studies. We mention their main ingredients and then define nine different study strategies (laboratory experiments with software and human…

Software Engineering · Computer Science 2022-08-12 Maurice H. ter Beek , Alessio Ferrari

With the art and practice of government policy-making, public work, and citizen participation, many governments adopt information and communication technologies (ICT) as a vehicle to facilitate their relationship with citizens. This…

Computers and Society · Computer Science 2019-03-20 Sourav Mukherjee

In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…

Human-Computer Interaction · Computer Science 2019-06-05 Thiago Rocha , Jean-Luc Hak , Marco Winckler , Olivier Nicolas

Over the last decades, the Internet and mobile technology have consolidated the digital as a public sphere of life. Designers are asked to create engaging digital experiences. However, in some cases engagement is seen as a psychological…

Computers and Society · Computer Science 2017-11-02 Marc Miquel-Ribe

We report on a series of experiments concerning the feasibility of example driven modelling. The main aim was to establish experimentally within an academic environment: the relationship between error and task complexity using a)…

Human-Computer Interaction · Computer Science 2008-03-10 Simon R. Thorne , David Ball , Z. Lawson

There is a perceived controversy as to whether the cognitive representation of affect is better modelled using a dimensional or categorical theory. This paper first suggests that these views are, in fact, compatible. The paper then…

Human-Computer Interaction · Computer Science 2017-08-01 Michael J. Lyons
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