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Large Language Models face significant challenges in maintaining coherent interactions over extended dialogues due to their limited contextual memory. This limitation often leads to fragmented exchanges and reduced relevance in responses,…

Machine Learning · Computer Science 2025-06-24 Haseeb Ullah Khan Shinwari , Muhammad Usama

Digital interaction with everyday objects has become popular since the proliferation of camera-based systems that detect and augment objects "just-in-time". Common systems use a vision-based approach to detect objects and display their…

Human-Computer Interaction · Computer Science 2020-12-22 Thomas Kosch , Albrecht Schmidt

We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital…

Human-Computer Interaction · Computer Science 2022-03-29 Ella Dagan , Ana Cárdenas Gasca , Ava Robinson , Anwar Noriega , Yu Jiang Tham , Rajan Vaish , Andrés Monroy-Hernández

The metaverse has received much attention in the literature and industry in the last few years, but the lack of an open and cross-platform architecture has led to many distinct metaverses that cannot communicate with each other. This work…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Giuseppe Macario

Virtual Reality (VR) technology has been shown to achieve remarkable results in multiple fields. Due to the nature of the immersive medium of Virtual Reality it logically follows that it can be used as a high-quality educational tool as it…

Multimedia · Computer Science 2022-05-04 Zixiang Xu , Abraham G. Campbell , Soumyabrata Dev , Yuan Liang

One of the purported ways to increase productivity and reduce development time is to reuse existing features and modules. If reuse is adopted, logically then, it will have a direct impact on a system's evolution. However, the evidence in…

Software Engineering · Computer Science 2021-04-06 Amjed Tahir , Sherlock A. Licorish , Stephen G. MacDonell

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert

The rapid progress in AI and Robotics may lead to a profound societal transformation, as humans and robots begin to coexist within shared communities, introducing both opportunities and challenges. To explore this future, we present Virtual…

Hackathons are time-bounded collaborative events which have become a global phenomenon adopted by both researchers and practitioners in a plethora of contexts. Hackathon events are generally used to accelerate the development of, for…

As Digital Libraries (DL) become more aligned with the web architecture, their functional components need to be fundamentally rethought in terms of URIs and HTTP. Annotation, a core scholarly activity enabled by many DL solutions, exhibits…

Digital Libraries · Computer Science 2010-03-22 Robert Sanderson , Herbert Van de Sompel

When working with emergent and appealing technologies as Virtual Reality, Mixed Reality and Augmented Reality, the issue of definitions appear very often. Indeed, our experience with various publics allows us to notice that technology…

Graphics · Computer Science 2018-10-25 Jean-Daniel Taupiac , Nancy Rodriguez , Olivier Strauss

Curated web archive collections contain focused digital contents which are collected by archiving organizations to provide a representative sample covering specific topics and events to preserve them for future exploration and analysis. In…

Digital Libraries · Computer Science 2017-02-02 Zeon Trevor Fernando , Ivana Marenzi , Wolfgang Nejdl , Rishita Kalyani

One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

Human-Computer Interaction · Computer Science 2024-04-26 Lorenzo Cocchia , Maurizio Vergari , Tanja Kojic , Francesco Vona , Sebastian Moller , Franca Garzotto , Jan-Niklas Voigt-Antons

Augmented Reality consists of merging live images with virtual layers of information. The rapid growth in the popularity of smartphones and tablets over recent years has provided a large base of potential users of Augmented Reality…

Instrumentation and Methods for Astrophysics · Physics 2013-06-04 Frédéric P. A. Vogt , Luke J. Shingles

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

We make the case for the systematic, reliable preservation of event-wise data, derived data products, and executable analysis code. This preservation enables the analyses' long-term future reuse, in order to maximise the scientific impact…

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…

Human-Computer Interaction · Computer Science 2024-11-19 Chen Chen

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

In the field of Virtual Reality (VR) and Augmented Reality (AR) technologies have made huge progress during the last years and also reached the field of education. The virtuality continuum, ranging from pure virtuality on one side to the…

Physics Education · Physics 2017-09-06 M. P. Strzys , S. Kapp , M. Thees , P. Lukowicz , P. Knierim , A. Schmidt , J. Kuhn