Related papers: Contrastive Gaussian Clustering: Weakly Supervised…
Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…
Subspace clustering aims to group data points that lie in a union of low-dimensional subspaces and finds wide application in computer vision, hyperspectral imaging, and recommendation systems. However, most existing methods assume fully…
Partially-supervised instance segmentation is a task which requests segmenting objects from novel unseen categories via learning on limited seen categories with annotated masks thus eliminating demands of heavy annotation burden. The key to…
Achieving a consistent and compact 3D segmentation field is crucial for maintaining semantic coherence across views and accurately representing scene structures. Previous 3D scene segmentation methods rely on video segmentation models to…
We address the challenge of lifting 2D visual segmentation to 3D in Gaussian Splatting. Existing methods often suffer from inconsistent 2D masks across viewpoints and produce noisy segmentation boundaries as they neglect these semantic cues…
3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…
3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…
Reconstructing and segmenting scenes from unconstrained photo collections obtained from the Internet is a novel but challenging task. Unconstrained photo collections are easier to get than well-captured photo collections. These…
Open-vocabulary 3D instance segmentation is cutting-edge for its ability to segment 3D instances without predefined categories. However, progress in 3D lags behind its 2D counterpart due to limited annotated 3D data. To address this, recent…
3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…
Point cloud segmentation is fundamental in understanding 3D environments. However, current 3D point cloud segmentation methods usually perform poorly on scene boundaries, which degenerates the overall segmentation performance. In this…
3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…
This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…
3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…
Self-supervised instance discrimination is an effective contrastive pretext task to learn feature representations and address limited medical image annotations. The idea is to make features of transformed versions of the same images similar…
Zero-shot neural scene segmentation, which reconstructs 3D neural segmentation field without manual annotations, serves as an effective way for scene understanding. However, existing models, especially the efficient 3D Gaussian-based…
Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3D Gaussian Splatting for reconstruction, followed by a…
Instance-level change detection in 3D scenes presents significant challenges, particularly in uncontrolled environments lacking labeled image pairs, consistent camera poses, or uniform lighting conditions. This paper addresses these…
3D Gaussian splatting models, as a novel explicit 3D representation, have been applied in many domains recently, such as explicit geometric editing and geometry generation. Progress has been rapid. However, due to their mixed scales and…
Understanding 3D scenes is pivotal for autonomous driving, robotics, and augmented reality. Recent semantic Gaussian Splatting approaches leverage large-scale 2D vision models to project 2D semantic features onto 3D scenes. However, they…