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We introduce a reinforcement learning framework for economic design where the interaction between the environment designer and the participants is modeled as a Stackelberg game. In this game, the designer (leader) sets up the rules of the…

Computer Science and Game Theory · Computer Science 2024-07-22 Gianluca Brero , Alon Eden , Darshan Chakrabarti , Matthias Gerstgrasser , Amy Greenwald , Vincent Li , David C. Parkes

In this work, we develop a scalable, local trajectory optimization algorithm that enables robots to interact with other robots. It has been shown that agents' interactions can be successfully captured in game-theoretic formulations, where…

Robotics · Computer Science 2023-03-10 Zach Williams , Jushan Chen , Negar Mehr

Effectively predicting intent and behavior requires inferring leadership in multi-agent interactions. Dynamic games provide an expressive theoretical framework for modeling these interactions. Employing this framework, we propose a novel…

Multiagent Systems · Computer Science 2024-04-10 Hamzah Khan , David Fridovich-Keil

Planning for multi-robot teams in complex environments is a challenging problem, especially when these teams must coordinate to accomplish a common objective. In general, optimal solutions to these planning problems are computationally…

Robotics · Computer Science 2024-03-07 Cora A. Dimmig , Kevin C. Wolfe , Joseph Moore

Multi-robot coordination often exhibits hierarchical structure, with some robots' decisions depending on the planned behaviors of others. While game theory provides a principled framework for such interactions, existing solvers struggle to…

Computer Science and Game Theory · Computer Science 2026-05-18 Hamzah Khan , Dong Ho Lee , Jingqi Li , Tianyu Qiu , Christian Ellis , Jesse Milzman , Wesley Suttle , David Fridovich-Keil

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

Artificial Intelligence · Computer Science 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

Stackelberg games, widely applied in domains like economics and security, involve asymmetric interactions where a leader's strategy drives follower responses. Accurately modeling these dynamics allows domain experts to optimize strategies…

Artificial Intelligence · Computer Science 2025-07-01 Kuang-Da Wang , Ping-Chun Hsieh , Wen-Chih Peng

We extend the formalism of Conjectural Variations games to Stackelberg games involving multiple leaders and a single follower. To solve these nonconvex games, a common assumption is that the leaders compute their strategies having perfect…

Computer Science and Game Theory · Computer Science 2025-07-24 Francesco Morri , Hélène Le Cadre , Luce Brotcorne

Asynchronous action coordination presents a pervasive challenge in Multi-Agent Systems (MAS), which can be represented as a Stackelberg game (SG). However, the scalability of existing Multi-Agent Reinforcement Learning (MARL) methods based…

Multiagent Systems · Computer Science 2023-05-16 Bin Zhang , Hangyu Mao , Lijuan Li , Zhiwei Xu , Dapeng Li , Rui Zhao , Guoliang Fan

We study a Stackelberg game to examine how two agents determine to cooperate while competing with each other. Each selects an arrival time to a destination, the earlier one fetching a higher reward. There is, however, an inherent penalty in…

Computer Science and Game Theory · Computer Science 2024-07-30 Chenlan Wang , Mehrdad Moharrami , Mingyan Liu

In multi-agent reinforcement learning (MARL), self-interested agents attempt to establish equilibrium and achieve coordination depending on game structure. However, existing MARL approaches are mostly bound by the simultaneous actions of…

Multiagent Systems · Computer Science 2023-12-12 Bin Zhang , Lijuan Li , Zhiwei Xu , Dapeng Li , Guoliang Fan

This paper aims to balance performance and cost in a two-hop wireless cooperative communication network where the source and relays have contradictory optimization goals and make decisions in a distributed manner. This differs from most…

Systems and Control · Electrical Eng. & Systems 2024-06-18 Yuanzhe Geng , Erwu Liu , Wei Ni , Rui Wang , Yan Liu , Hao Xu , Chen Cai , Abbas Jamalipour

For planning an assembly of a product from a given set of parts, robots necessitate certain cognitive skills: high-level planning is needed to decide the order of actuation actions, while geometric reasoning is needed to check the…

Artificial Intelligence · Computer Science 2026-05-14 Momina Rizwan , Volkan Patoglu , Esra Erdem

Stackelberg equilibria arise naturally in a range of popular learning problems, such as in security games or indirect mechanism design, and have received increasing attention in the reinforcement learning literature. We present a general…

Computer Science and Game Theory · Computer Science 2023-06-05 Matthias Gerstgrasser , David C. Parkes

Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new…

Computer Science and Game Theory · Computer Science 2019-06-18 Daisuke Hatano , Yuko Kuroki , Yasushi Kawase , Hanna Sumita , Naonori Kakimura , Ken-ichi Kawarabayashi

Recent advances in robot learning have enabled robots to become increasingly better at mastering a predefined set of tasks. On the other hand, as humans, we have the ability to learn a growing set of tasks over our lifetime. Continual robot…

Robotics · Computer Science 2021-12-21 Muhammad Burhan Hafez , Stefan Wermter

Many real-world strategic games involve interactions between multiple players. We study a hierarchical multi-player game structure, where players with asymmetric roles can be separated into leaders and followers, a setting often referred to…

Machine Learning · Computer Science 2022-10-25 Yaolong Yu , Haifeng Xu , Haipeng Chen

Model-based reinforcement learning (MBRL) has recently gained immense interest due to its potential for sample efficiency and ability to incorporate off-policy data. However, designing stable and efficient MBRL algorithms using rich…

Machine Learning · Computer Science 2021-03-12 Aravind Rajeswaran , Igor Mordatch , Vikash Kumar

In many settings of interest, a policy is set by one party, the leader, in order to influence the action of another party, the follower, where the follower's response is determined by some private information. A natural question to ask is,…

Computer Science and Game Theory · Computer Science 2025-04-23 Michael Albert , Quinlan Dawkins , Minbiao Han , Haifeng Xu

We present a novel framework for online learning in Stackelberg general-sum games, where two agents, the leader and follower, engage in sequential turn-based interactions. At the core of this approach is a learned diffeomorphism that maps…

Machine Learning · Computer Science 2025-11-18 Larkin Liu , Kashif Rasul , Yutong Chao , Jalal Etesami