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Agents rarely act in isolation -- their behavioral history, in particular, is public to others. We seek a non-asymptotic understanding of how a leader agent should shape this history to its maximal advantage, knowing that follower agent(s)…

Computer Science and Game Theory · Computer Science 2019-05-29 Vidya Muthukumar , Anant Sahai

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

Policy gradient methods, which have been extensively studied in the last decade, offer an effective and efficient framework for reinforcement learning problems. However, their performances can often be unsatisfactory, suffering from…

Machine Learning · Computer Science 2026-01-27 Shihab Ahmed , El Houcine Bergou , Aritra Dutta , Yue Wang

Randomized mechanisms can have good normative properties compared to their deterministic counterparts. However, randomized mechanisms are problematic in several ways such as in their verifiability. We propose here to derandomize such…

Computer Science and Game Theory · Computer Science 2024-05-16 Toby Walsh

Eliciting reliable human feedback is essential for many machine learning tasks, such as learning from noisy labels and aligning AI systems with human preferences. Peer prediction mechanisms incentivize truthful reporting without ground…

Computer Science and Game Theory · Computer Science 2026-03-24 Yichi Zhang , Shengwei Xu , David Pennock , Grant Schoenebeck

We develop a tool akin to the revelation principle for dynamic mechanism-selection games in which the designer can only commit to short-term mechanisms. We identify a canonical class of mechanisms rich enough to replicate the outcomes of…

Theoretical Economics · Economics 2021-12-13 Laura Doval , Vasiliki Skreta

We study the design of information acquisition games-environments where a designer contracts their action on Sender's choice of experiment and the realized signals about some state-and identify which predictions can be made absent knowledge…

Theoretical Economics · Economics 2026-01-22 Eric Gao , Daniel Luo

We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…

Computer Science and Game Theory · Computer Science 2012-12-04 Bastien Maubert , Sophie Pinchinat

A rich class of mechanism design problems can be understood as incomplete-information games between a principal who commits to a policy and an agent who responds, with payoffs determined by an unknown state of the world. Traditionally,…

Theoretical Economics · Economics 2020-09-14 Modibo Camara , Jason Hartline , Aleck Johnsen

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

Theoretical Economics · Economics 2023-10-12 Kirneva Margarita , Núñez Matías

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of…

Computer Science and Game Theory · Computer Science 2023-11-29 Haris Aziz , Alexander Lam , Barton E. Lee , Toby Walsh

Many of the challenges facing today's reinforcement learning (RL) algorithms, such as robustness, generalization, transfer, and computational efficiency are closely related to compression. Prior work has convincingly argued why minimizing…

Machine Learning · Computer Science 2021-09-08 Benjamin Eysenbach , Ruslan Salakhutdinov , Sergey Levine

A fundamental result in mechanism design theory, the so-called revelation principle, asserts that for many questions concerning the existence of mechanisms with a given outcome one can restrict attention to truthful direct…

Computer Science and Game Theory · Computer Science 2011-02-18 Paul Dütting , Felix Fischer , David C. Parkes

In the principal-agent problem formulated by Myerson'82, agents have private information (type) and make private decisions (action), both of which are unobservable to the principal. Myerson pointed out an elegant linear programming solution…

Computer Science and Game Theory · Computer Science 2024-02-15 Jiarui Gan , Minbiao Han , Jibang Wu , Haifeng Xu

We consider the problem of allocating indivisible objects to agents when agents have strict preferences over objects. There are inherent trade-offs between competing notions of efficiency, fairness and incentives in assignment mechanisms.…

Theoretical Economics · Economics 2020-11-02 Priyanka Shende , Manish Purohit

We analyze the relation between strategy-proofness and preference reversal in the case that agents may declare indifference. Interestingly, Berga and Moreno (2020), have recently derived preference reversal from group strategy-proofness of…

Theoretical Economics · Economics 2021-04-23 K. P. S. Bhaskara Rao , Achille Basile , Surekha Rao

Optimal auctions maximize a seller's expected revenue subject to individual rationality and strategyproofness for the buyers. Myerson's seminal work in 1981 settled the case of auctioning a single item; however, subsequent decades of work…

Computer Science and Game Theory · Computer Science 2020-06-17 Michael J. Curry , Ping-Yeh Chiang , Tom Goldstein , John Dickerson

A menu description exposes strategyproofness by presenting a mechanism to player $i$ in two steps. Step (1) uses others' reports to describe $i$'s menu of potential outcomes. Step (2) uses $i$'s report to select $i$'s favorite outcome from…

Theoretical Economics · Economics 2025-10-10 Yannai A. Gonczarowski , Ori Heffetz , Clayton Thomas

We study the efficiency (in terms of social welfare) of truthful and symmetric mechanisms in one-sided matching problems with {\em dichotomous preferences} and {\em normalized von Neumann-Morgenstern preferences}. We are particularly…

Computer Science and Game Theory · Computer Science 2014-09-18 Marek Adamczyk , Piotr Sankowski , Qiang Zhang

Considering some predictive mechanisms, we show that ultrafast average-consensus can be achieved in networks of interconnected agents. More specifically, by predicting the dynamics of the network several steps ahead and using this…

Data Analysis, Statistics and Probability · Physics 2007-12-06 Hai-Tao Zhang , Guy-Bart Stan , Michael ZhiQiang Chen , Jan M. Maciejowski , Tao Zhou