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Related papers: Event-Based Eye Tracking. AIS 2024 Challenge Surve…

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In this work, we present optical space imaging using an unconventional yet promising class of imaging devices known as neuromorphic event-based sensors. These devices, which are modeled on the human retina, do not operate with frames, but…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Saeed Afshar , Andrew P Nicholson , Andre van Schaik , Gregory Cohen

A new high-precision eye-tracking method has been demonstrated recently by tracking the motion of iris features rather than by exploiting pupil edges. While the method provides high precision, it suffers from temporal drift, an inability to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Aayush K. Chaudhary , Jeff B. Pelz

This paper investigates applications of eye tracking in transport aircraft design evaluations. Piloted simulations were conducted for a complete flight profile including take off, cruise and landing flight scenario using the transport…

Human-Computer Interaction · Computer Science 2021-06-15 Archana Hebbar , Abhay Pashilkar , Pradipta Biswas

Quantification of human attention is key to several tasks in mobile human-computer interaction (HCI), such as predicting user interruptibility, estimating noticeability of user interface content, or measuring user engagement. Previous works…

Human-Computer Interaction · Computer Science 2019-07-26 Mihai Bâce , Sander Staal , Andreas Bulling

Model-based eye tracking has been a dominant approach for eye gaze tracking because of its ability to generalize to different subjects, without the need of any training data and eye gaze annotations. Model-based eye tracking, however, is…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Qiang Ji , Kang Wang

This paper presents a renewed overview of photosensor oculography (PSOG), an eye-tracking technique based on the principle of using simple photosensors to measure the amount of reflected (usually infrared) light when the eye rotates.…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Ioannis Rigas , Hayes Raffle , Oleg V. Komogortsev

The segmentation of a gaze trace into its constituent eye movements has been actively researched since the early days of eye tracking. As we move towards more naturalistic viewing conditions, the segmentation becomes even more challenging…

Multimedia · Computer Science 2019-12-11 Ioannis Agtzidis , Mikhail Startsev , Michael Dorr

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Silvio Giancola , Anthony Cioppa , Marc Gutiérrez-Pérez , Jan Held , Carlos Hinojosa , Victor Joos , Arnaud Leduc , Floriane Magera , Karen Sanchez , Vladimir Somers , Artur Xarles , Antonio Agudo , Alexandre Alahi , Olivier Barnich , Albert Clapés , Christophe De Vleeschouwer , Sergio Escalera , Bernard Ghanem , Thomas B. Moeslund , Marc Van Droogenbroeck , Tomoki Abe , Saad Alotaibi , Faisal Altawijri , Steven Araujo , Xiang Bai , Xiaoyang Bi , Jiawang Cao , Vanyi Chao , Kamil Czarnogórski , Fabian Deuser , Mingyang Du , Tianrui Feng , Patrick Frenzel , Mirco Fuchs , Jorge García , Konrad Habel , Takaya Hashiguchi , Sadao Hirose , Xinting Hu , Yewon Hwang , Ririko Inoue , Riku Itsuji , Kazuto Iwai , Hongwei Ji , Yangguang Ji , Licheng Jiao , Yuto Kageyama , Yuta Kamikawa , Yuuki Kanasugi , Hyungjung Kim , Jinwook Kim , Takuya Kurihara , Bozheng Li , Lingling Li , Xian Li , Youxing Lian , Dingkang Liang , Hongkai Lin , Jiadong Lin , Jian Liu , Liang Liu , Shuaikun Liu , Zhaohong Liu , Yi Lu , Federico Méndez , Huadong Ma , Wenping Ma , Jacek Maksymiuk , Henry Mantilla , Ismail Mathkour , Daniel Matthes , Ayaha Motomochi , Amrulloh Robbani Muhammad , Haruto Nakayama , Joohyung Oh , Yin May Oo , Marcelo Ortega , Norbert Oswald , Rintaro Otsubo , Fabian Perez , Mengshi Qi , Cristian Rey , Abel Reyes-Angulo , Oliver Rose , Hoover Rueda-Chacón , Hideo Saito , Jose Sarmiento , Kanta Sawafuji , Atom Scott , Xi Shen , Pragyan Shrestha , Jae-Young Sim , Long Sun , Yuyang Sun , Tomohiro Suzuki , Licheng Tang , Masato Tonouchi , Ikuma Uchida , Henry O. Velesaca , Tiancheng Wang , Rio Watanabe , Jay Wu , Yongliang Wu , Shunzo Yamagishi , Di Yang , Xu Yang , Yuxin Yang , Hao Ye , Xinyu Ye , Calvin Yeung , Xuanlong Yu , Chao Zhang , Dingyuan Zhang , Kexing Zhang , Zhe Zhao , Xin Zhou , Wenbo Zhu , Julian Ziegler

While existing video benchmarks largely consider specialized downstream tasks like retrieval or question-answering (QA), contemporary multimodal AI systems must be capable of well-rounded common-sense reasoning akin to human visual…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Kate Sanders , Benjamin Van Durme

With an ever-increasing number of mobile devices competing for our attention, quantifying when, how often, or for how long users visually attend to their devices has emerged as a core challenge in mobile human-computer interaction.…

Human-Computer Interaction · Computer Science 2020-04-03 Mihai Bâce , Sander Staal , Andreas Bulling

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Christian Theobalt , Vladislav Golyanik

The proliferation of generative video technologies has intensified the need for reliable methods to detect and characterize synthetic media. To address this challenge, we organized the \href{https://safe-video-2025.dsri.org}{SAFE: Synthetic…

Visual face tracking is one of the most important tasks in video surveillance systems. However, due to the variations in pose, scale, expression, and illumination it is considered to be a difficult task. Recent studies show that deep…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Safa Alver , Ugur Halici

Event cameras, or dynamic vision sensors, have recently achieved success from fundamental vision tasks to high-level vision researches. Due to its ability to asynchronously capture light intensity changes, event camera has an inherent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Yingkai Fu , Meng Li , Wenxi Liu , Yuanchen Wang , Jiqing Zhang , Baocai Yin , Xiaopeng Wei , Xin Yang

Few-shot bioacoustic event detection consists in detecting sound events of specified types, in varying soundscapes, while having access to only a few examples of the class of interest. This task ran as part of the DCASE challenge for the…

Extended target/object tracking (ETT) problem involves tracking objects which potentially generate multiple measurements at a single sensor scan. State-of-the-art ETT algorithms can efficiently exploit the available information in these…

Signal Processing · Electrical Eng. & Systems 2020-02-14 Barkın Tuncer , Murat Kumru , Emre Özkan

Multi-Target Multi-Camera Tracking has a wide range of applications and is the basis for many advanced inferences and predictions. This paper describes our solution to the Track 3 multi-camera vehicle tracking task in 2021 AI City Challenge…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Chong Liu , Yuqi Zhang , Hao Luo , Jiasheng Tang , Weihua Chen , Xianzhe Xu , Fan Wang , Hao Li , Yi-Dong Shen

How would you fairly evaluate two multi-object tracking algorithms (i.e. trackers), each one employing a different object detector? Detectors keep improving, thus trackers can make less effort to estimate object states over time. Is it then…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Juan C. SanMiguel , Jorge Muñoz , Fabio Poiesi

The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…

Human-Computer Interaction · Computer Science 2018-11-05 Brian An , Inki Kim , Erfan Pakdamanian , Donald E. Brown
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