English
Related papers

Related papers: Generalizing Instant Runoff Voting to Allow Indiff…

200 papers

Importance Sampling (IS) is a widely used variance reduction technique for enhancing the efficiency of Monte Carlo methods, particularly in rare-event simulation and related applications. Despite its effectiveness, the performance of IS is…

Optimization and Control · Mathematics 2026-02-11 Liviu Aolaritei , Bart P. G. Van Parys , Henry Lam , Michael I. Jordan

Assume $k$ candidates need to be selected. The candidates appear over time. Each time one appears, it must be immediately selected or rejected -- a decision that is made by a group of individuals through voting. Assume the voters use…

Computer Science and Game Theory · Computer Science 2022-05-09 Virginie Do , Matthieu Hervouin , Jérôme Lang , Piotr Skowron

Isotonic distributional regression (IDR) is a powerful nonparametric technique for the estimation of conditional distributions under order restrictions. In a nutshell, IDR learns conditional distributions that are calibrated, and…

Methodology · Statistics 2021-09-29 Alexander Henzi , Johanna F. Ziegel , Tilmann Gneiting

Shortlisting is the task of reducing a long list of alternatives to a (smaller) set of best or most suitable alternatives. Shortlisting is often used in the nomination process of awards or in recommender systems to display featured objects.…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Jan Maly

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Iterated sampling importance resampling (i-SIR) is a Markov chain Monte Carlo (MCMC) algorithm which is based on $N$ independent proposals. As $N$ grows, its samples become nearly independent, but with an increased computational cost. We…

Computation · Statistics 2025-12-24 Pietari Laitinen , Matti Vihola

Simplified verifiable re-encryption mix-net (SVRM) is revised and a scheme for e-voting systems is developed based on it. The developed scheme enables e-voting systems to satisfy all essential requirements of elections. Namely, they satisfy…

Cryptography and Security · Computer Science 2015-12-18 Shinsuke Tamura , Hazim A. Haddad , Nazmul Islam , Kazi Md. Rokibul Alam

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

Single Transferable Vote (STV) is a voting method used to elect multiple candidates in ranked-choice elections. One weakness of STV is that it fails multiple fairness criteria related to monotonicity and no show paradoxes. We analyze 1,079…

General Economics · Economics 2023-10-20 David McCune , Adam Graham-Squire

In the context of single-winner ranked-choice elections between $m$ candidates, we explore the tradeoff between two competing goals in every democratic system: the majority principle (maximizing the social welfare) and the minority…

Computer Science and Game Theory · Computer Science 2025-07-25 Fatih Erdem Kizilkaya , David Kempe

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

Implicit Neural Representations (INRs) have revolutionized signal processing and computer vision by modeling signals as continuous, differentiable functions parameterized by neural networks. However, INRs are prone to the spectral bias…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Ali Haider , Muhammad Salman Ali , Maryam Qamar , Tahir Khalil , Soo Ye Kim , Jihyong Oh , Enzo Tartaglione , Sung-Ho Bae

Elections repeat commonly after a fixed time interval, ranging from months to years. This results in limitations on governance since elected candidates or policies are difficult to remove before the next elections, if needed, and allowed by…

Cryptography and Security · Computer Science 2023-09-26 Sarad Venugopalan , Ivana Stančíková , Ivan Homoliak

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…

Computer Science and Game Theory · Computer Science 2014-01-16 Vincent Conitzer

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo