Related papers: RainyScape: Unsupervised Rainy Scene Reconstructio…
We develop a new physical model for the rain effect and show that the well-known atmosphere scattering model (ASM) for the haze effect naturally emerges as its homogeneous continuous limit. Via depth-aware fusion of multi-layer rain streaks…
3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…
Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…
Recently, deep image deraining models based on paired datasets have made a series of remarkable progress. However, they cannot be well applied in real-world applications due to the difficulty of obtaining real paired datasets and the poor…
Single image deraining (SID) in real scenarios attracts increasing attention in recent years. Due to the difficulty in obtaining real-world rainy/clean image pairs, previous real datasets suffer from low-resolution images, homogeneous rain…
3D reconstruction of large scenes is a challenging problem due to the high-complexity nature of the solution space, in particular for generative neural networks. In contrast to traditional generative learned models which encode the full…
We propose and study a novel task named Blind Image Decomposition (BID), which requires separating a superimposed image into constituent underlying images in a blind setting, that is, both the source components involved in mixing as well as…
3D reconstruction is vital for applications in autonomous driving, virtual reality, augmented reality, and the metaverse. Recent advancements such as Neural Radiance Fields(NeRF) and 3D Gaussian Splatting (3DGS) have transformed the field,…
Rain removal in images is an important task in computer vision filed and attracting attentions of more and more people. In this paper, we address a non-trivial issue of removing visual effect of rain streak from a single image. Differing…
For the single image rain removal (SIRR) task, the performance of deep learning (DL)-based methods is mainly affected by the designed deraining models and training datasets. Most of current state-of-the-art focus on constructing powerful…
Varying weather conditions, including rainfall and snowfall, are generally regarded as a challenge for computer vision algorithms. One proposed solution to the challenges induced by rain and snowfall is to artificially remove the rain from…
State-of-the-art image segmentation algorithms generally consist of at least two successive and distinct computations: a boundary detection process that uses local image information to classify image locations as boundaries between objects,…
Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…
Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…
Current successful methods of 3D scene perception rely on the large-scale annotated point cloud, which is tedious and expensive to acquire. In this paper, we propose Model2Scene, a novel paradigm that learns free 3D scene representation…
LiDAR-based 3D object detection models have traditionally struggled under rainy conditions due to the degraded and noisy scanning signals. Previous research has attempted to address this by simulating the noise from rain to improve the…
In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…
We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…
Most of the existing learning-based deraining methods are supervisedly trained on synthetic rainy-clean pairs. The domain gap between the synthetic and real rain makes them less generalized to complex real rainy scenes. Moreover, the…