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We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Gesture recognition based on surface electromyography (sEMG) has achieved significant progress in human-machine interaction (HMI), especially in prosthetic control and movement rehabilitation. However, accurately recognizing predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Chen Liu , Can Han , Chengfeng Zhou , Crystal Cai , Dahong Qian

Regression-based decoding of continuous movements is essential for human-machine interfaces (HMIs), such as prosthetic control. This study explores a feature-based approach to encoding Surface Electromyography (sEMG) signals, focusing on…

Human-Computer Interaction · Computer Science 2025-09-17 Farah Baracat , Luca Manneschi , Elisa Donati

This work presents a multi-resolution physics-informed recurrent neural network (MR PI-RNN), for simultaneous prediction of musculoskeletal (MSK) motion and parameter identification of the MSK systems. The MSK application was selected as…

Machine Learning · Computer Science 2023-05-29 Karan Taneja , Xiaolong He , Qizhi He , J. S. Chen

Insects have tiny brains but complicated visual systems for motion perception. A handful of insect visual neurons have been computationally modeled and successfully applied for robotics. How different neurons collaborate on motion…

Neural and Evolutionary Computing · Computer Science 2019-04-16 Qinbing Fu , Cheng Hu , Pengcheng Liu , Shigang Yue

Recent advancements in diagnostic learning and development of gesture-based human machine interfaces have driven surface electromyography (sEMG) towards significant importance. Analysis of hand gestures requires an accurate assessment of…

Signal Processing · Electrical Eng. & Systems 2020-05-08 Karush Suri , Rinki Gupta

Surface electromyogram (sEMG) is arguably the most sought-after physiological signal with a broad spectrum of biomedical applications, especially in miniaturized rehabilitation robots such as multifunctional prostheses. The widespread use…

Hands are used for communicating with the surrounding environment and have a complex structure that enables them to perform various tasks with their multiple degrees of freedom. Hand amputation can prevent a person from performing their…

Robotics · Computer Science 2023-04-24 Atusa Ghorbani , Aghil Yousefi-Koma , Amirhosein Vedadi

This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Zhipeng Luo , Dawei Xu , Zhiguang Zhang

Pain management and severity detection are crucial for effective treatment, yet traditional self-reporting methods are subjective and may be unsuitable for non-verbal individuals (people with limited speaking skills). To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Aafaf Ridouan , Amine Bohi , Youssef Mourchid

Traditional human activity recognition (HAR) based on time series adopts sliding window analysis method. This method faces the multi-class window problem which mistakenly labels different classes of sampling points within a window as a…

Machine Learning · Computer Science 2018-09-24 Yong Zhang , Yu Zhang , Zhao Zhang , Jie Bao , Yunpeng Song

Repositioning of recording electrode array across repeated electromyography measurements may result in a displacement error in hand movement classification systems. In order to examine if the classifier re-training could reach satisfactory…

Signal Processing · Electrical Eng. & Systems 2020-11-18 Nadica Miljković , Milica S. Isaković

Background: For an individualized support of patients during rehabilitation, learning of individual machine learning models from the human electroencephalogram (EEG) is required. Our approach allows labeled training data to be recorded…

Signal Processing · Electrical Eng. & Systems 2024-02-29 Niklas Kueper , Su Kyoung Kim , Elsa Andrea Kirchner

Robust and accurate decoding of gesture from non-invasive surface electromyography (sEMG) is important for various applications including spatial computing, healthcare, and entertainment, and has been actively pursued by researchers and…

Human-Computer Interaction · Computer Science 2026-02-17 Adyasha Dash , Giulia Zappoli , Laya Das , Robert Riener

We present a system for decoding hand movements using surface EMG signals. The interface provides real-time (25 Hz) reconstruction of finger joint angles across 20 degrees of freedom, designed for upper limb amputees. Our offline analysis…

Support vector machine (SVM) is a popular classifier known for accuracy, flexibility, and robustness. However, its intensive computation has hindered its application to large-scale datasets. In this paper, we propose a new optimal leverage…

Methodology · Statistics 2023-08-25 Yixin Han , Jun Yu , Nan Zhang , Cheng Meng , Ping Ma , Wenxuan Zhong , Changliang Zou

Developing electroencephalogram (EEG) based brain-computer interface (BCI) systems is challenging. In this study, we analyzed natural grasp actions from EEG. Ten healthy subjects participated in this experiment. They executed and imagined…

Human-Computer Interaction · Computer Science 2020-02-06 Jeong-Hyun Cho , Ji-Hoon Jeong , Dong-Joo Kim , Seong-Whan Lee

Support Vector Machine (SVM) is an efficient classification approach, which finds a hyperplane to separate data from different classes. This hyperplane is determined by support vectors. In existing SVM formulations, the objective function…

Machine Learning · Computer Science 2018-04-09 Shuai Zheng , Chris Ding

User authentication is a pivotal element in security systems. Conventional methods including passwords, personal identification numbers, and identification tags are increasingly vulnerable to cyber-attacks. This paper suggests a paradigm…

Cryptography and Security · Computer Science 2024-11-28 Naveenkumar G Venkataswamy , Masudul H Imtiaz

Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…

Human-Computer Interaction · Computer Science 2026-04-23 Auejin Ham , Ben Boudaoud
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