English
Related papers

Related papers: From Paper to Platform: Evolution of a Novel Learn…

200 papers

Learning about databases is indispensable for individuals studying software engineering or computer science or those involved in the IT industry. We analyzed a remote educational escape room for teaching about databases in four different…

Computers and Society · Computer Science 2024-09-16 Enrique Barra , Sonsoles López-Pernas , Aldo Gordillo , Alejandro Pozo , Andres Muñoz-Arcentales , Javier Conde

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

High-performance computing (HPC) and parallel computing increasingly rely on global collaboration among diverse teams, yet traditional computing curricula inadequately prepare students for cross-cultural teamwork essential in modern…

Computers and Society · Computer Science 2025-11-25 Ashish , Aparajita Jaiswal , Sudip Vhaduri , Niveditha Nerella , Shubham Jha

Robot learning methods have recently made great strides, but generalization and robustness challenges still hinder their widespread deployment. Failing to detect and address potential failures renders state-of-the-art learning systems not…

Robotics · Computer Science 2024-03-11 Huihan Liu , Shivin Dass , Roberto Martín-Martín , Yuke Zhu

Existing prompt learning methods, which are built upon CLIP models, leverage textual tokens as anchors to guide the learnable soft tokens. This guidance improves CLIP generalizations. However, these anchors-static in both value and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Zheng Li , Yibing Song , Xin Zhang , Lei Luo , Xiang Li , Jian Yang

Imitation Learning techniques enable programming the behavior of agents through demonstrations rather than manual engineering. However, they are limited by the quality of available demonstration data. Interactive Imitation Learning…

Robotics · Computer Science 2022-03-09 Snehal Jauhri , Carlos Celemin , Jens Kober

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

Effective exploration continues to be a significant challenge that prevents the deployment of reinforcement learning for many physical systems. This is particularly true for systems with continuous and high-dimensional state and action…

Machine Learning · Computer Science 2022-07-21 Trevor Ablett , Bryan Chan , Jonathan Kelly

In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From…

Software Engineering · Computer Science 2022-04-12 Manoj Devare

While traditional machine learning can effectively tackle a wide range of problems, it primarily operates within a closed-world setting, which presents limitations when dealing with streaming data. As a solution, incremental learning…

Machine Learning · Computer Science 2025-03-11 Hai-Long Sun , Da-Wei Zhou , De-Chuan Zhan , Han-Jia Ye

This Research-to-Practice Work in Progress paper presents DCLab, a web-based system for conducting digital logic experiments online, to improve both the effectiveness and the efficiency of digital logic experiment teaching. DCLab covers all…

Computers and Society · Computer Science 2021-08-17 Yuhui Ding , Shanshan Li , Jinghan Liu , Xiaojun Wu

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Large language models (LLMs) benefit greatly from prompt engineering, with in-context learning standing as a pivital technique. While former approaches have provided various ways to construct the demonstrations used for in-context learning,…

Artificial Intelligence · Computer Science 2024-06-18 Yiming Tang , Bin Dong

Stable and robust robotic grasping is essential for current and future robot applications. In recent works, the use of large datasets and supervised learning has enhanced speed and precision in antipodal grasping. However, these methods…

Robotics · Computer Science 2025-02-28 Boya Zhang , Iris Andrussow , Andreas Zell , Georg Martius

Modern power systems are increasingly evolving Cyber-Physical Systems (CPS) that feature close interaction between Information and Communication Technology (ICT), physical and electrical devices, and human factors. The interactivity and…

Systems and Control · Electrical Eng. & Systems 2019-09-17 Zeyu Mao , Hao Huang , Katherine Davis

The prevalence of mobility impairments due to conditions such as spinal cord injuries, strokes, and degenerative diseases is on the rise globally. Lower-limb exoskeletons have been increasingly recognized as a viable solution for enhancing…

Machine Learning · Computer Science 2023-09-12 Yue Shi , Yihui Zhao

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

Human-Computer Interaction · Computer Science 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

Dexterous grasping in cluttered scenes presents significant challenges due to diverse object geometries, occlusions, and potential collisions. Existing methods primarily focus on single-object grasping or grasp-pose prediction without…

Robotics · Computer Science 2025-09-05 Zeyuan Chen , Qiyang Yan , Yuanpei Chen , Tianhao Wu , Jiyao Zhang , Zihan Ding , Jinzhou Li , Yaodong Yang , Hao Dong

Safety is a crucial property of every robotic platform: any control policy should always comply with actuator limits and avoid collisions with the environment and humans. In reinforcement learning, safety is even more fundamental for…

Robotics · Computer Science 2023-03-02 Puze Liu , Kuo Zhang , Davide Tateo , Snehal Jauhri , Zhiyuan Hu , Jan Peters , Georgia Chalvatzaki

Knowledge creation occurs in the process of social interaction. As our service-based society is evolving into a knowledge-based society there is an acute need for more effective collaboration and knowledge-sharing systems to be used by…

Human-Computer Interaction · Computer Science 2019-03-06 Felix G. Hamza-Lup , Ivan Sopin