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Recent advances in motion diffusion models have led to remarkable progress in diverse motion generation tasks, including text-to-motion synthesis. However, existing approaches represent motions as dense frame sequences, requiring the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jinseok Bae , Inwoo Hwang , Young Yoon Lee , Ziyu Guo , Joseph Liu , Yizhak Ben-Shabat , Young Min Kim , Mubbasir Kapadia

Personalized text-to-image models allow users to generate varied styles of images (specified with a sentence) for an object (specified with a set of reference images). While remarkable results have been achieved using diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Fanyue Wei , Wei Zeng , Zhenyang Li , Dawei Yin , Lixin Duan , Wen Li

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Trajectory-controlled human motion generation aims to synthesize realistic human motions conditioned on both textual descriptions and spatial trajectories. However, existing methods suffer from two critical limitations: first, the conflict…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Deli Cai , Haoyang Ma , Changxing Ding

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Shiyuan Yang , Liang Hou , Haibin Huang , Chongyang Ma , Pengfei Wan , Di Zhang , Xiaodong Chen , Jing Liao

A plethora of text-guided image editing methods has recently been developed by leveraging the impressive capabilities of large-scale diffusion-based generative models especially Stable Diffusion. Despite the success of diffusion models in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Qihe Pan , Zhen Zhao , Zicheng Wang , Sifan Long , Yiming Wu , Wei Ji , Haoran Liang , Ronghua Liang

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesis in scanned point…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Jingyu Gong , Min Wang , Wentao Liu , Chen Qian , Zhizhong Zhang , Yuan Xie , Lizhuang Ma

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

Diffusion models have seen widespread adoption for text-driven human motion generation and related tasks due to their impressive generative capabilities and flexibility. However, current motion diffusion models face two major limitations: a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yifei Liu , Changxing Ding , Ling Guo , Huaiguang Jiang , Qiong Cao

Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Kaiduo Zhang , Muyi Sun , Jianxin Sun , Binghao Zhao , Kunbo Zhang , Zhenan Sun , Tieniu Tan

Text-driven 3D scene generation holds promise for a wide range of applications, from virtual prototyping to AR/VR and simulation. However, existing methods are often constrained to single-object generation, require domain-specific training,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanke Chen , Yuan Liu , Minchen Li

Given the remarkable results of motion synthesis with diffusion models, a natural question arises: how can we effectively leverage these models for motion editing? Existing diffusion-based motion editing methods overlook the profound…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Sigal Raab , Inbar Gat , Nathan Sala , Guy Tevet , Rotem Shalev-Arkushin , Ohad Fried , Amit H. Bermano , Daniel Cohen-Or

Diffusion models have emerged as powerful generative models in the text-to-image domain. This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments. Human behaviour is…

Long-range human movement generation remains a central challenge in computer vision and graphics. Generating coherent transitions across semantically distinct motion domains remains largely unexplored. This capability is particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Haichao Wang , Alexander Okupnik , Yuxing Han , Gene Wen , Johannes Schneider , Kyriakos Flouris

The connection between our 3D surroundings and the descriptive language that characterizes them would be well-suited for localizing and generating human motion in context but for one problem. The complexity introduced by multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zoltán Á. Milacski , Koichiro Niinuma , Ryosuke Kawamura , Fernando de la Torre , László A. Jeni

Generative modeling aims to transform random noise into structured outputs. In this work, we enhance video diffusion models by allowing motion control via structured latent noise sampling. This is achieved by just a change in data: we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Ryan Burgert , Yuancheng Xu , Wenqi Xian , Oliver Pilarski , Pascal Clausen , Mingming He , Li Ma , Yitong Deng , Lingxiao Li , Mohsen Mousavi , Michael Ryoo , Paul Debevec , Ning Yu

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Diffusion models have achieved remarkable advancements in text-to-image generation. However, existing models still have many difficulties when faced with multiple-object compositional generation. In this paper, we propose RealCompo, a new…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xinchen Zhang , Ling Yang , Yaqi Cai , Zhaochen Yu , Kai-Ni Wang , Jiake Xie , Ye Tian , Minkai Xu , Yong Tang , Yujiu Yang , Bin Cui

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang