Related papers: Exact descriptional complexity of determinization …
We study the expressiveness and succinctness of history-deterministic pushdown automata (HD-PDA) over finite words, that is, pushdown automata whose nondeterminism can be resolved based on the run constructed so far, but independently of…
It is proved that every regular expression of alphabetic width $n$, that is, with $n$ occurrences of symbols of the alphabet, can be transformed into a deterministic finite automaton (DFA) with $2^{\frac{n}{2}+(\frac{\log_2…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
There are languages A such that there is a Pushdown Automata (PDA) that recognizes A which is much smaller than any Deterministic Pushdown Automata (DPDA) that recognizes A. There are languages A such that there is a Linear Bounded Automata…
Given a nondeterministic finite-state automaton (NFA), we aim to estimate the size of an equivalent deterministic finite-state automaton (DFA). We demonstrate that computing the state complexity of an NFA within polynomial precision is…
Consider nondeterministic finite automata recognizing base-k positional notation of numbers. Assume that numbers are read starting from their least significant digits. It is proved that if two sets of numbers S and T are represented by…
This paper examines several measures of space complexity of variants of stack automata: non-erasing stack automata and checking stack automata. These measures capture the minimum stack size required to accept every word in the language of…
It was conjectured by \v{C}ern\'y in 1964 that a synchronizing DFA on $n$ states always has a shortest synchronizing word of length at most $(n-1)^2$, and he gave a sequence of DFAs for which this bound is reached. In this paper, we…
We consider decision problems for deterministic pushdown automata over a unary alphabet (udpda, for short). Udpda are a simple computation model that accept exactly the unary regular languages, but can be exponentially more succinct than…
In various models of one-way pushdown automata, the explicit use of two designated endmarkers on a read-once input tape has proven to be extremely useful for making a conscious, final decision on the acceptance/rejection of each input word…
We revisit the problem of deciding whether a given string is uniquely decodable from its bigram counts by means of a finite automaton. An efficient algorithm for constructing a polynomial-size nondeterministic finite automaton that decides…
We characterize complete deterministic finite automata with two input letters in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word. The characterization leads to a…
Input-driven pushdown automata with translucent input letters are investigated. Here, the use of translucent input letters means that the input is processed in several sweeps and that, depending on the current state of the automaton, some…
A nondeterministic automaton is semantically deterministic (SD) if different nondeterministic choices in the automaton lead to equivalent states. Semantic determinism is interesting as it is a natural relaxation of determinism, and as some…
Previously, self-verifying symmetric difference automata were defined and a tight bound of 2^n-1-1 was shown for state complexity in the unary case. We now consider the non-unary case and show that, for every n at least 2, there is a…
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
We study three levels in a hierarchy of nondeterminism: A nondeterministic automaton $\mathcal{A}$ is determinizable by pruning (DBP) if we can obtain a deterministic automaton equivalent to $\mathcal{A}$ by removing some of its…
The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…
Discounting the influence of future events is a key paradigm in economics and it is widely used in computer-science models, such as games, Markov decision processes (MDPs), reinforcement learning, and automata. While a single game or MDP…
The problem if a given configuration of a pushdown automaton (PDA) is bisimilar with some (unspecified) finite-state process is shown to be decidable. The decidability is proven in the framework of first-order grammars, which are given by…