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Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Rui Hong , Jana Kosecka

This paper presents a new approach to multiple language learning, with Hindi the language to be learnt in our case, by using the integration of virtual reality environments and AI enabled tutoring systems using OpenAIs GPT api calls. We…

Human-Computer Interaction · Computer Science 2024-11-20 Adithya TG , Abhinavaram N , Gowri Srinivasa

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

Human-Computer Interaction · Computer Science 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

Social skills training targets behaviors necessary for success in social interactions. However, traditional classroom training for such skills is often insufficient to teach effective communication -- one-to-one interaction in real-world…

Motor skills, especially fine motor skills like handwriting, play an essential role in academic pursuits and everyday life. Traditional methods to teach these skills, although effective, can be time-consuming and inconsistent. With the rise…

Machine Learning · Computer Science 2024-08-13 Hadar Mulian , Segev Shlomov , Lior Limonad , Alessia Noccaro , Silvia Buscaglione

Scene Text Recognition (STR) remains a challenging task due to complex visual appearances and limited semantic priors. We propose TEACH, a novel training paradigm that injects ground-truth text into the model as auxiliary input and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xiahan Yang , Hui Zheng

Augmented Reality, or simply AR, is the incorporation of information in digital format that includes live footage of a certain user's real-time environment. Also now, various universities are using Augmented Reality. Applying the technology…

Human-Computer Interaction · Computer Science 2021-09-07 Carlo H. Godoy

Retargeting methods that modify the visual representation of real movements have been widely used to expand the interaction space and create engaging virtual reality experiences. For optimal user experience and performance, it is essential…

Human-Computer Interaction · Computer Science 2024-09-02 Hyunyoung Jang , Jinwook Kim , Jeongmi Lee

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies,…

Human-Computer Interaction · Computer Science 2024-02-01 Roghayeh Leila Barmaki , Kangsoo Kim , Zhang Guo , Qile Wang , Kevin Yu , Rebecca Pearlman , Nassir Navab

Sign language is a visual language that encompasses all linguistic features of natural languages and serves as the primary communication method for the deaf and hard-of-hearing communities. Although many studies have successfully adapted…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Ronglai Zuo , Rolandos Alexandros Potamias , Evangelos Ververas , Jiankang Deng , Stefanos Zafeiriou

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

Machine learning models fundamentally rely on large quantities of high-quality data. Collecting the necessary data for these models can be challenging due to cost, scarcity, and privacy restrictions. Signed languages are visual languages…

Computation and Language · Computer Science 2025-06-12 Harry Walsh , Maksym Ivashechkin , Richard Bowden

With the growing popularity of robotic surgery, education becomes increasingly important and urgently needed for the sake of patient safety. However, experienced surgeons have limited accessibility due to their busy clinical schedule or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Yonghao Long , Chengkun Li , Qi Dou

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

This is the preprint version of our paper on ICWL2015. A virtual reality based enhanced technology for learning primary geography is proposed, which synthesizes several latest information technologies including virtual reality(VR), 3D…

Human-Computer Interaction · Computer Science 2015-09-08 Zhihan Lv , Xiaoming Li

Continuous brain-computer interfaces (BCIs) that decode motion trajectories from imagined movement offer intuitive motor control, yet how feedback modality and longitudinal training shape neural representations and decoding performance…

Human-Computer Interaction · Computer Science 2026-05-29 Niall McShane , Attila Korik , Karl McCreadie , Naomi Du Bois , Darryl Charles , Damien Coyle

Sign language recognition (SLR) is a machine learning task aiming to identify signs in videos. Due to the scarcity of annotated data, unsupervised methods like contrastive learning have become promising in this field. They learn meaningful…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ariel Basso Madjoukeng , Jérôme Fink , Pierre Poitier , Edith Belise Kenmogne , Benoit Frenay

A persistent challenge in sign language video processing, including the task of sign to written language translation, is how we learn representations of sign language in an effective and efficient way that preserves the important attributes…

Computation and Language · Computer Science 2025-06-04 Shester Gueuwou , Xiaodan Du , Greg Shakhnarovich , Karen Livescu

Mixed Reality (MR) has recently shown great success as an intuitive interface for enabling end-users to teach robots. Related works have used MR interfaces to communicate robot intents and beliefs to a co-located human, as well as developed…

Robotics · Computer Science 2022-03-23 Eric Rosen , Sreehari Rammohan , Devesh Jha
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