Related papers: Long-form music generation with latent diffusion
This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…
Although a variety of transformers have been proposed for symbolic music generation in recent years, there is still little comprehensive study on how specific design choices affect the quality of the generated music. In this work, we…
We apply deep learning methods, specifically long short-term memory (LSTM) networks, to music transcription modelling and composition. We build and train LSTM networks using approximately 23,000 music transcriptions expressed with a…
Recent advancements in generative models have shown remarkable progress in music generation. However, most existing methods focus on generating monophonic or homophonic music, while the generation of polyphonic and multi-track music with…
Research on automatic music generation has seen great progress due to the development of deep neural networks. However, the generation of multi-instrument music of arbitrary genres still remains a challenge. Existing research either works…
The paper presents a method of the music generation based on LSTM (Long Short-Term Memory), contrasts the effects of different network structures on the music generation and introduces other methods used by some researchers.
The quality of outputs produced by deep generative models for music have seen a dramatic improvement in the last few years. However, most deep learning models perform in "offline" mode, with few restrictions on the processing time.…
We propose the Multi-Track Music Machine (MMM), a generative system based on the Transformer architecture that is capable of generating multi-track music. In contrast to previous work, which represents musical material as a single…
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements…
We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…
Recent advances in latent diffusion models have demonstrated state-of-the-art performance in high-dimensional time-series data synthesis while providing flexible control through conditioning and guidance. However, existing methodologies…
Diffusion models have achieved great success in modeling continuous data modalities such as images, audio, and video, but have seen limited use in discrete domains such as language. Recent attempts to adapt diffusion to language have…
The creation of long melody sequences requires effective expression of coherent musical structure. However, there is no clear representation of musical structure. Recent works on music generation have suggested various approaches to deal…
Current generative models are able to generate high-quality artefacts but have been shown to struggle with compositional reasoning, which can be defined as the ability to generate complex structures from simpler elements. In this paper, we…
Music generated by deep learning methods often suffers from a lack of coherence and long-term organization. Yet, multi-scale hierarchical structure is a distinctive feature of music signals. To leverage this information, we propose a…
Recent work has demonstrated the significant potential of denoising diffusion models for generating human motion, including text-to-motion capabilities. However, these methods are restricted by the paucity of annotated motion data, a focus…
This paper explores a simple extension of diffusion-based rectified flow Transformers for text-to-music generation, termed as FluxMusic. Generally, along with design in advanced Flux\footnote{https://github.com/black-forest-labs/flux}…
Symbolic music generation has attracted increasing attention, while most methods focus on generating short piece (mostly less than 8 bars, and up to 32 bars). Generating long music calls for effective expression of the coherent music…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Denoising Diffusion Probabilistic models have emerged as simple yet very powerful generative models. Unlike other generative models, diffusion models do not suffer from mode collapse or require a discriminator to generate high-quality…