English
Related papers

Related papers: AniFrame: A Programming Language for 2D Drawing an…

200 papers

Node-based programming languages are increasingly popular in media arts coding domains. These languages are designed to be accessible to users with limited coding experience, allowing them to achieve creative output without an extensive…

If the video has long been mentioned as a widespread visualization form, the animation sequence in the video is mentioned as storytelling for people. Producing an animation requires intensive human labor from skilled professional artists to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Thi-Ngoc-Hanh Le , Sheng-Yi Yao , Chun-Te Wu , Tong-Yee Lee

Artificial General Intelligence (AGI) requires comprehensive understanding and generation capabilities for a variety of tasks spanning different modalities and functionalities. Integrative AI is one important direction to approach AGI,…

Computation and Language · Computer Science 2023-05-24 Yuwei Fang , Mahmoud Khademi , Chenguang Zhu , Ziyi Yang , Reid Pryzant , Yichong Xu , Yao Qian , Takuya Yoshioka , Lu Yuan , Michael Zeng , Xuedong Huang

Modern systems evolve in unpredictable environments and have to continuously adapt their behavior to changing conditions. The "DReAM" (Dynamic Reconfigurable Architecture Modeling) framework, has been designed for modeling reconfigurable…

Formal Languages and Automata Theory · Computer Science 2018-10-25 Rocco De Nicola , Alessandro Maggi , Joseph Sifakis

Recent diffusion models achieve strong photorealism and fluency in video generation, yet remain fragile under abstract, sparse or complex conditions, leading to poor performance in professional production workflows such as storyboard…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Hongji Yang , Songlian Li , Yucheng Zhou , Xiaotong Zhao , Alan Zhao , Chengzhong Xu , Jianbing Shen

This article discusses a universal way to create animation using Asymptote the language for vector graphics. The Asymptote language itself has a built-in library for creating animations, but its practical use is complicated by an extremely…

Graphics · Computer Science 2023-10-12 Migran N. Gevorkyan , Anna V. Korolkova , Dmitry S. Kulyabov

Sketching provides an intuitive way to convey dynamic intent in animation authoring (i.e., how elements change over time and space), making it a natural medium for automatic content creation. Yet existing approaches often constrain sketches…

Human-Computer Interaction · Computer Science 2026-01-29 Boyu Li , Lin-Ping Yuan , Zeyu Wang , Hongbo Fu

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remains challenging due to the need for advanced 3D modeling and…

Human-Computer Interaction · Computer Science 2025-05-01 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquía-Hernández , Hideaki Uchiyama , Kiyoshi Kiyokawa

Though LLMs are capable of generating plausible programs, it's challenging to interact with the LLMs further to revise the program, especially if the user's specific requirements are different from the initial proposal. In this paper, we…

Programming Languages · Computer Science 2023-12-01 Di Huang , Ziyuan Nan , Xing Hu , Pengwei Jin , Shaohui Peng , Yuanbo Wen , Rui Zhang , Zidong Du , Qi Guo , Yewen Pu , Yunji Chen

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

Natural language processing for programming aims to use NLP techniques to assist programming. It is increasingly prevalent for its effectiveness in improving productivity. Distinct from natural language, a programming language is highly…

Computation and Language · Computer Science 2023-08-08 Qingfu Zhu , Xianzhen Luo , Fang Liu , Cuiyun Gao , Wanxiang Che

Visual-frame prediction is a pixel-dense prediction task that infers future frames from past frames. Lacking of appearance details, low prediction accuracy and high computational overhead are still major problems with current models or…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Chaofan Ling , Junpei Zhong , Weihua Li

Visual programming, a modular and generalizable paradigm, integrates different modules and Python operators to solve various vision-language tasks. Unlike end-to-end models that need task-specific data, it advances in performing visual…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Minghe Gao , Juncheng Li , Hao Fei , Liang Pang , Wei Ji , Guoming Wang , Zheqi Lv , Wenqiao Zhang , Siliang Tang , Yueting Zhuang

Given a natural language instruction and an input scene, our goal is to train a model to output a manipulation program that can be executed by the robot. Prior approaches for this task possess one of the following limitations: (i) rely on…

This course design aims to develop and research a handwriting matrix recognition and step-by-step visual calculation process display system, addressing the issue of abstract formulas and complex calculation steps that students find…

Artificial Intelligence · Computer Science 2025-05-09 TianYi Yu

Synthesizing camera movements from music and dance is highly challenging due to the contradicting requirements and complexities of dance cinematography. Unlike human movements, which are always continuous, dance camera movements involve…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Zixuan Wang , Jiayi Li , Xiaoyu Qin , Shikun Sun , Songtao Zhou , Jia Jia , Jiebo Luo

We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Comics is emerging as a popular medium for providing visual explanations of programming concepts and procedures. Recent research into this medium opened the door to new opportunities and tools to advance teaching and learning in computing.…

Human-Computer Interaction · Computer Science 2023-06-02 Sangho Suh

Structured meshes, composed of quadrilateral elements in 2D and hexahedral elements in 3D, are widely used in industrial applications and engineering simulations due to their regularity and superior accuracy in finite element analysis.…

Graphics · Computer Science 2026-03-16 Xiaoyang Yu , Canjia Huang , Zhonggui Chen , Juan Cao

Traditional animation generation methods depend on training generative models with human-labelled data, entailing a sophisticated multi-stage pipeline that demands substantial human effort and incurs high training costs. Due to limited…

Computation and Language · Computer Science 2024-08-20 Yunxin Li , Haoyuan Shi , Baotian Hu , Longyue Wang , Jiashun Zhu , Jinyi Xu , Zhen Zhao , Min Zhang
‹ Prev 1 4 5 6 7 8 10 Next ›