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Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Wenhao Shen , Ming Zhou , Hengyuan Zhang , Siyuan Bian , Youjiang Xu , Xi Lin

Dexterous in-hand manipulation for a multi-fingered anthropomorphic hand is extremely difficult because of the high-dimensional state and action spaces, rich contact patterns between the fingers and objects. Even though deep reinforcement…

Robotics · Computer Science 2023-04-20 Yongkang Luo , Wanyi Li , Peng Wang , Haonan Duan , Wei Wei , Jia Sun

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Brent Yi , Vickie Ye , Maya Zheng , Yunqi Li , Lea Müller , Georgios Pavlakos , Yi Ma , Jitendra Malik , Angjoo Kanazawa

Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…

Robotics · Computer Science 2023-08-08 Haihang Wang , He Xu , Yihan Meng

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

The anthropomorphism of grasping process significantly benefits the experience and grasping efficiency of prosthetic hand wearers. Currently, prosthetic hands controlled by signals such as brain-computer interfaces (BCI) and…

Robotics · Computer Science 2024-12-11 Yansong Xu , Xiaohui Wang , Junlin Li , Xiaoqian Zhang , Feng Li , Qing Gao , Chenglong Fu , Yuquan Leng

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Xiaozheng Zheng , Zhuo Su , Chao Wen , Zhou Xue , Xiaojie Jin

An unsupervised human action modeling framework can provide useful pose-sequence representation, which can be utilized in a variety of pose analysis applications. In this work we propose a novel temporal pose-sequence modeling framework,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Jogendra Nath Kundu , Maharshi Gor , Phani Krishna Uppala , R. Venkatesh Babu

The human somatosensory system integrates multimodal sensory feedback, including tactile, proprioceptive, and thermal signals, to enable comprehensive perception and effective interaction with the environment. Inspired by the biological…

Robotics · Computer Science 2025-09-03 Fengyi Wang , Xiangyu Fu , Nitish Thakor , Gordon Cheng

Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an…

Robotics · Computer Science 2024-03-21 Qiaojun Yu , Ce Hao , Junbo Wang , Wenhai Liu , Liu Liu , Yao Mu , Yang You , Hengxu Yan , Cewu Lu

Existing motion generation methods based on mocap data are often limited by data quality and coverage. In this work, we propose a framework that generates diverse, physically feasible full-body human reaching and grasping motions using only…

Robotics · Computer Science 2025-03-11 Yitang Li , Mingxian Lin , Zhuo Lin , Yipeng Deng , Yue Cao , Li Yi

Muscle forces and joint kinematics estimated with musculoskeletal (MSK) modeling techniques offer useful metrics describing movement quality. Model-based computational MSK models can interpret the dynamic interaction between the neural…

Machine Learning · Computer Science 2023-09-13 Yue Shi , Shuhao Ma , Yihui Zhao

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Due to the several applications on Human-machine interaction (HMI), this area of research has become one of the most popular in recent years. This is the case for instance of advanced training machines, robots for rehabilitation, robotic…

Robotics · Computer Science 2020-06-03 Humberto De las Casas , Hanz Richter

In applications such as autonomous driving, it is important to understand, infer, and anticipate the intention and future behavior of pedestrians. This ability allows vehicles to avoid collisions and improve ride safety and quality. This…

Robotics · Computer Science 2019-09-16 Xiaoxiao Du , Ram Vasudevan , Matthew Johnson-Roberson

This paper addresses the task of 3D pose estimation for a hand interacting with an object from a single image observation. When modeling hand-object interaction, previous works mainly exploit proximity cues, while overlooking the dynamical…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Rong Wang , Wei Mao , Hongdong Li

Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Boris N. Oreshkin , Florent Bocquelet , Félix G. Harvey , Bay Raitt , Dominic Laflamme

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Enes Duran , Muhammed Kocabas , Vasileios Choutas , Zicong Fan , Michael J. Black

Objective: Enhancing the reliability of myoelectric controllers that decode motor intent is a pressing challenge in the field of bionic prosthetics. State-of-the-art research has mostly focused on Supervised Learning (SL) techniques to…

Human-Computer Interaction · Computer Science 2024-11-21 Kilian Freitag , Yiannis Karayiannidis , Jan Zbinden , Rita Laezza

Despite impressive advancements of industrial collaborative robots, their potential remains largely untapped due to the difficulty in balancing human safety and comfort with fast production constraints. To help address this challenge, we…

Robotics · Computer Science 2025-03-11 Marta Lagomarsino , Marta Lorenzini , Elena De Momi , Arash Ajoudani
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